Velocity

0.000

Fugue Shot: Minigame Roguelike Demo Velocity, last 14 days: rising across 14 days, -0.01 to 0.00 (low -0.06, high 0.00).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-10. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Fugue Shot: Minigame Roguelike Demo, 30 daysLead and lag over 30 days, 2026-09-11 to 2026-10-10, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 85 to 91, up 6, most of that change came early in the window.100%50%0%Sep 11Oct 10Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 11 to Oct 10

  • Ratings — people finished and cared85 to 91up +6
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Fugue Shot: Minigame Roguelike Demo across the charted window
DayRatings
Sep 1185
Sep 1285
Sep 1386
Sep 1486
Sep 1586
Sep 1686
Sep 1786
Sep 1886
Sep 1986
Sep 2089
Sep 2189
Sep 2289
Sep 2390
Sep 2490
Sep 2591
Sep 2691
Sep 2791
Sep 2891
Sep 2991
Sep 3091
Oct 191
Oct 291
Oct 391
Oct 491
Oct 591
Oct 691
Oct 791
Oct 891
Oct 991
Oct 1091
What the platform publishes

Counters

Read 2026-10-10
Current counters for Fugue Shot: Minigame Roguelike Demo, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion91unchanged 0up +6

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed Fugue Shot: Minigame Roguelike Demo
ChartNow7d30dHistory
Top rated · Strategyposition 205down -3down -42Position on itch.io's Top rated · Strategy chart across 43 readings: slipping, #156 to #205 (best #156, worst #215).
Top rated · Actionposition 548down -8down -109Position on itch.io's Top rated · Action chart across 43 readings: slipping, #427 to #548 (best #427, worst #579).

All of itch.io

All of itch.io: where itch.io's own charts have placed Fugue Shot: Minigame Roguelike Demo
ChartNow7d30dHistory
Top ratedposition 5,868up +31down -990Position on itch.io's Top rated chart across 45 readings: slipping, #5023 to #5868 (best #4580, worst #6166).
On 10 tag charts
Tag charts: where itch.io's own charts have placed Fugue Shot: Minigame Roguelike Demo
ChartNow7d30dHistory
Top rated · #minigamesposition 61up +1down -6Position on itch.io's Top rated · #minigames chart across 32 readings: slipping, #55 to #61 (best #55, worst #66).
Top rated · #rogueliteposition 113unchanged 0down -19Position on itch.io's Top rated · #roguelite chart across 32 readings: slipping, #93 to #113 (best #93, worst #120).
Top rated · #surrealposition 168down -1down -36Position on itch.io's Top rated · #surreal chart across 32 readings: slipping, #131 to #168 (best #131, worst #171).
Top rated · #roguelikeposition 204down -1down -35Position on itch.io's Top rated · #roguelike chart across 32 readings: slipping, #166 to #204 (best #166, worst #211).
Top rated · #relaxingposition 209unchanged 0down -41Position on itch.io's Top rated · #relaxing chart across 32 readings: slipping, #167 to #209 (best #167, worst #219).
Top rated · #arcadeposition 214down -1down -44Position on itch.io's Top rated · #arcade chart across 50 readings: slipping, #173 to #214 (best #155, worst #233).
Top rated · #retroposition 626down -3down -112Position on itch.io's Top rated · #retro chart across 32 readings: slipping, #513 to #626 (best #513, worst #660).
Top rated · #pixel-artposition 1,344down -1down -244Position on itch.io's Top rated · #pixel-art chart across 32 readings: slipping, #1096 to #1344 (best #1096, worst #1414).
Top rated · #singleplayerposition 1,351up +22down -210Position on itch.io's Top rated · #singleplayer chart across 32 readings: slipping, #1137 to #1351 (best #1137, worst #1414).
Top rated · #no-aiposition 2,442up +17down -482Position on itch.io's Top rated · #no-ai chart across 32 readings: slipping, #1950 to #2442 (best #1950, worst #2539).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.59 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.