itch.ioRank 10212026-10-12

I'm Too Big For The Target

Open on itch.io

Velocity

0.000

I'm Too Big For The Target Velocity, last 14 days: flat across 14 days, 0.00 to 0.00 (low 0.00, high 0.00).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-12. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for I'm Too Big For The Target, 30 daysLead and lag over 30 days, 2026-09-13 to 2026-10-12, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 98 throughout, no change at all.100%50%0%Sep 13Oct 12Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 13 to Oct 12

  • Ratings — people finished and cared98 to 98unchanged 0
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for I'm Too Big For The Target across the charted window
DayRatings
Sep 1398
Sep 1498
Sep 1598
Sep 1698
Sep 1798
Sep 1898
Sep 1998
Sep 2098
Sep 2198
Sep 2298
Sep 2398
Sep 2498
Sep 2598
Sep 2698
Sep 2798
Sep 2898
Sep 2998
Sep 3098
Oct 198
Oct 298
Oct 398
Oct 498
Oct 598
Oct 698
Oct 798
Oct 898
Oct 998
Oct 1098
Oct 1198
Oct 1298
What the platform publishes

Counters

Read 2026-10-12
Current counters for I'm Too Big For The Target, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion98unchanged 0unchanged 0

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed I'm Too Big For The Target
ChartNow7d30dHistory
Top rated · Puzzleposition 272up +1down -3Position on itch.io's Top rated · Puzzle chart across 45 readings: slipping, #266 to #272 (best #265, worst #273).

All of itch.io

All of itch.io: where itch.io's own charts have placed I'm Too Big For The Target
ChartNow7d30dHistory
Top ratedposition 2,097down -9down -36Position on itch.io's Top rated chart across 54 readings: slipping, #2041 to #2097 (best #2040, worst #2100).
On 4 tag charts
Tag charts: where itch.io's own charts have placed I'm Too Big For The Target
ChartNow7d30dHistory
Top rated · #puzzlescriptposition 3unchanged 0unchanged 0Position on itch.io's Top rated · #puzzlescript chart across 34 readings: holding, #3 to #3 (best #3, worst #3).
Top rated · #sokobanposition 20unchanged 0unchanged 0Position on itch.io's Top rated · #sokoban chart across 34 readings: holding, #20 to #20 (best #20, worst #20).
Top rated · #pixel-artposition 463down -2down -5Position on itch.io's Top rated · #pixel-art chart across 34 readings: slipping, #457 to #463 (best #456, worst #463).
Top rated · #2dposition 542down -5down -11Position on itch.io's Top rated · #2d chart across 54 readings: slipping, #526 to #542 (best #525, worst #542).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.81 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.