itch.ioRank 10272026-10-11

One Thousand Yards

Open on itch.io

Velocity

0.000

One Thousand Yards Velocity, last 14 days: flat across 14 days, 0.00 to 0.00 (low 0.00, high 0.00).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-11. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for One Thousand Yards, 30 daysLead and lag over 30 days, 2026-09-12 to 2026-10-11, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 106 throughout, no change at all.100%50%0%Sep 12Oct 11Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 12 to Oct 11

  • Ratings — people finished and cared106 to 106unchanged 0
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for One Thousand Yards across the charted window
DayRatings
Sep 12106
Sep 13106
Sep 14106
Sep 15106
Sep 16106
Sep 17106
Sep 18106
Sep 19106
Sep 20106
Sep 21106
Sep 22106
Sep 23106
Sep 24106
Sep 25106
Sep 26106
Sep 27106
Sep 28106
Sep 29106
Sep 30106
Oct 1106
Oct 2106
Oct 3106
Oct 4106
Oct 5106
Oct 6106
Oct 7106
Oct 8106
Oct 9106
Oct 10106
Oct 11106
What the platform publishes

Counters

Read 2026-10-11
Current counters for One Thousand Yards, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion106unchanged 0unchanged 0

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed One Thousand Yards
ChartNow7d30dHistory
Top rated · Visual Novelposition 587down -1down -10Position on itch.io's Top rated · Visual Novel chart across 44 readings: slipping, #573 to #587 (best #572, worst #587).

All of itch.io

All of itch.io: where itch.io's own charts have placed One Thousand Yards
ChartNow7d30dHistory
Top ratedposition 1,527up +2down -26Position on itch.io's Top rated chart across 53 readings: slipping, #1496 to #1527 (best #1492, worst #1529).
On 4 tag charts
Tag charts: where itch.io's own charts have placed One Thousand Yards
ChartNow7d30dHistory
Top rated · #furryposition 63unchanged 0unchanged 0Position on itch.io's Top rated · #furry chart across 33 readings: holding, #63 to #63 (best #63, worst #63).
Top rated · #interactive-fictionposition 284unchanged 0down -5Position on itch.io's Top rated · #interactive-fiction chart across 33 readings: slipping, #280 to #284 (best #279, worst #284).
Top rated · #singleplayerposition 345down -1down -8Position on itch.io's Top rated · #singleplayer chart across 33 readings: slipping, #337 to #345 (best #337, worst #345).
Top rated · #no-aiposition 660down -1down -24Position on itch.io's Top rated · #no-ai chart across 33 readings: slipping, #636 to #660 (best #634, worst #660).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.86 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.