itch.ioRank 10312026-10-09

Planet Crafter

Open on itch.io

Velocity

0.000

Planet Crafter Velocity, last 14 days: flat across 14 days, 0.00 to 0.00 (low 0.00, high 0.00).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-09. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Planet Crafter, 30 daysLead and lag over 30 days, 2026-09-11 to 2026-10-10, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 31 throughout, no change at all.100%50%0%Sep 11Oct 10Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 11 to Oct 10

  • Ratings — people finished and cared31 to 31unchanged 0
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Planet Crafter across the charted window
DayRatings
Sep 1131
Sep 1231
Sep 1331
Sep 1431
Sep 1531
Sep 1631
Sep 1731
Sep 1831
Sep 1931
Sep 2031
Sep 2131
Sep 2231
Sep 2331
Sep 2431
Sep 2531
Sep 2631
Sep 2731
Sep 2831
Sep 2931
Sep 3031
Oct 131
Oct 231
Oct 331
Oct 431
Oct 531
Oct 631
Oct 731
Oct 831
Oct 931
Oct 1031
What the platform publishes

Counters

Read 2026-10-10
Current counters for Planet Crafter, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion31unchanged 0unchanged 0

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed Planet Crafter
ChartNow7d30dHistory
Top rated · Strategyposition 1,000down -9down -20Position on itch.io's Top rated · Strategy chart across 43 readings: slipping, #970 to #1000 (best #970, worst #1000).
On 6 tag charts
Tag charts: where itch.io's own charts have placed Planet Crafter
ChartNow7d30dHistory
Top rated · #turn-based-strategyposition 138down -2down -2Position on itch.io's Top rated · #turn-based-strategy chart across 31 readings: slipping, #136 to #138 (best #135, worst #138).
Top rated · #upgradesposition 232down -1down -10Position on itch.io's Top rated · #upgrades chart across 31 readings: slipping, #221 to #232 (best #221, worst #232).
Top rated · #deck-buildingposition 263down -1down -3Position on itch.io's Top rated · #deck-building chart across 33 readings: slipping, #260 to #263 (best #259, worst #263).
Top rated · #card-gameposition 434down -6down -8Position on itch.io's Top rated · #card-game chart across 33 readings: slipping, #425 to #434 (best #424, worst #434).
Top rated · #spaceposition 505down -3down -4Position on itch.io's Top rated · #space chart across 31 readings: slipping, #501 to #505 (best #500, worst #505).
Top rated · #unityposition 1,381down -5not listed thirty days agoPosition on itch.io's Top rated · #unity chart across 18 readings: slipping, #1372 to #1381 (best #1372, worst #1381).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-29
Price
free
Average rating
4.23 / 5

No devlog has been posted since we started watching on 2026-08-29. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.