Velocity

0.000

Fallen Ties Velocity, last 14 days: falling across 14 days, 0.04 to 0.00 (low -0.04, high 0.04).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-17. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Fallen Ties, 30 daysLead and lag over 30 days, 2026-09-18 to 2026-10-17, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 26 to 27, up 1, the change came at a steady pace.100%50%0%Sep 18Oct 17Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 18 to Oct 17

  • Ratings — people finished and cared26 to 27up +1
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Fallen Ties across the charted window
DayRatings
Sep 1826
Sep 1926
Sep 2026
Sep 2126
Sep 2226
Sep 2326
Sep 2426
Sep 2526
Sep 2626
Sep 2726
Sep 2826
Sep 2926
Sep 3026
Oct 126
Oct 227
Oct 327
Oct 427
Oct 527
Oct 627
Oct 727
Oct 827
Oct 927
Oct 1027
Oct 1127
Oct 1227
Oct 1327
Oct 1427
Oct 1527
Oct 1627
Oct 1727
What the platform publishes

Counters

Read 2026-10-17
Current counters for Fallen Ties, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion27unchanged 0up +1

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed Fallen Ties
ChartNow7d30dHistory
Top rated · Shooterposition 1,008down -3down -91Position on itch.io's Top rated · Shooter chart across 34 readings: slipping, #917 to #1008 (best #917, worst #1008).
On 8 tag charts
Tag charts: where itch.io's own charts have placed Fallen Ties
ChartNow7d30dHistory
Top rated · #ludum-dare-59position 54down -1down -4Position on itch.io's Top rated · #ludum-dare-59 chart across 39 readings: slipping, #50 to #54 (best #49, worst #54).
Top rated · #immersiveposition 82unchanged 0down -2Position on itch.io's Top rated · #immersive chart across 39 readings: slipping, #79 to #82 (best #79, worst #83).
Top rated · #godotposition 656down -8down -57Position on itch.io's Top rated · #godot chart across 39 readings: slipping, #571 to #656 (best #571, worst #656).
Top rated · #mysteryposition 1,278up +5down -59Position on itch.io's Top rated · #mystery chart across 31 readings: slipping, #1174 to #1278 (best #1174, worst #1285).
Top rated · #multiple-endingsposition 1,330down -12down -73Position on itch.io's Top rated · #multiple-endings chart across 39 readings: slipping, #1213 to #1330 (best #1213, worst #1331).
Top rated · #first-personposition 2,015up +1down -175Position on itch.io's Top rated · #first-person chart across 22 readings: slipping, #1840 to #2015 (best #1840, worst #2017).
Top rated · #3dposition 2,333not listed seven days agonot listed thirty days agoPosition on itch.io's Top rated · #3d chart across 5 readings: slipping, #2318 to #2333 (best #2318, worst #2333).
Top rated · #atmosphericposition 2,988not listed seven days agonot listed thirty days ago
Everything else we hold

Activity and where to go next

First seen by us
2026-08-21
Price
free
Average rating
4.26 / 5

No devlog has been posted since we started watching on 2026-08-21. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.