itch.ioRank 5722026-10-09

Outhold

Open on itch.io

Velocity

+0.005

Outhold Velocity, last 14 days: rising across 14 days, 0.00 to 0.01 (low -0.01, high 0.01).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-09. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Outhold, 30 daysLead and lag over 30 days, 2026-09-11 to 2026-10-10, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 376 to 385, up 9, most of that change came late in the window.100%50%0%Sep 11Oct 10Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 11 to Oct 10

  • Ratings — people finished and cared376 to 385up +9
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Outhold across the charted window
DayRatings
Sep 11376
Sep 12376
Sep 13376
Sep 14376
Sep 15376
Sep 16376
Sep 17376
Sep 18377
Sep 19377
Sep 20377
Sep 21377
Sep 22379
Sep 23379
Sep 24379
Sep 25379
Sep 26379
Sep 27379
Sep 28379
Sep 29379
Sep 30380
Oct 1380
Oct 2380
Oct 3380
Oct 4380
Oct 5381
Oct 6381
Oct 7382
Oct 8382
Oct 9385
Oct 10385
What the platform publishes

Counters

Read 2026-10-10
Current counters for Outhold, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion385up +3up +8

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed Outhold
ChartNow7d30dHistory
Top rated · Strategyposition 55up +3up +2Position on itch.io's Top rated · Strategy chart across 43 readings: climbing, #57 to #55 (best #55, worst #58).

All of itch.io

All of itch.io: where itch.io's own charts have placed Outhold
ChartNow7d30dHistory
Top ratedposition 1,501up +46up +26Position on itch.io's Top rated chart across 52 readings: slipping, #1477 to #1501 (best #1472, worst #1557).
On 5 tag charts
Tag charts: where itch.io's own charts have placed Outhold
ChartNow7d30dHistory
Top rated · #tower-defenseposition 8up +1unchanged 0Position on itch.io's Top rated · #tower-defense chart across 32 readings: holding, #8 to #8 (best #8, worst #9).
Top rated · #clickerposition 14unchanged 0unchanged 0Position on itch.io's Top rated · #clicker chart across 34 readings: holding, #14 to #14 (best #14, worst #14).
Top rated · #idleposition 19up +1up +1Position on itch.io's Top rated · #idle chart across 32 readings: climbing, #20 to #19 (best #19, worst #20).
Top rated · #incrementalposition 23up +1unchanged 0Position on itch.io's Top rated · #incremental chart across 32 readings: holding, #23 to #23 (best #23, worst #24).
Top rated · #minimalistposition 26up +2up +3Position on itch.io's Top rated · #minimalist chart across 32 readings: climbing, #28 to #26 (best #26, worst #30).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.60 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.