Velocity

This game has no Velocity yet. The scoring pass only ranks games that clear an audience floor and have enough history to measure acceleration over — everything below that line is collected but not scored, which is most of the catalogue.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Roguefort, 30 daysLead and lag over 30 days, 2026-09-12 to 2026-10-11, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 23 to 22, down 1, most of that change came early in the window.100%50%0%Sep 12Oct 11Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 12 to Oct 11

  • Ratings — people finished and cared23 to 22down -1
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Roguefort across the charted window
DayRatings
Sep 1223
Sep 1322
Sep 1422
Sep 1522
Sep 1622
Sep 1722
Sep 1822
Sep 1922
Sep 2022
Sep 2122
Sep 2222
Sep 2322
Sep 2422
Sep 2522
Sep 2622
Sep 2722
Sep 2822
Sep 2922
Sep 3022
Oct 122
Oct 222
Oct 322
Oct 422
Oct 522
Oct 622
Oct 722
Oct 822
Oct 922
Oct 1022
Oct 1122
What the platform publishes

Counters

Read 2026-10-11
Current counters for Roguefort, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion22unchanged 0down -1

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed Roguefort
ChartNow7d30dHistory
Top rated · Rpgposition 941up +10down -52Position on itch.io's Top rated · Rpg chart across 44 readings: slipping, #884 to #941 (best #884, worst #955).
On 8 tag charts
Tag charts: where itch.io's own charts have placed Roguefort
ChartNow7d30dHistory
Top rated · #craftingposition 50unchanged 0down -3Position on itch.io's Top rated · #crafting chart across 35 readings: slipping, #47 to #50 (best #47, worst #50).
Top rated · #farmingposition 52down -1down -5Position on itch.io's Top rated · #farming chart across 34 readings: slipping, #47 to #52 (best #47, worst #52).
Top rated · #top-down-adventureposition 52unchanged 0down -4Position on itch.io's Top rated · #top-down-adventure chart across 33 readings: slipping, #48 to #52 (best #47, worst #52).
Top rated · #tower-defenseposition 67unchanged 0down -9Position on itch.io's Top rated · #tower-defense chart across 33 readings: slipping, #58 to #67 (best #58, worst #67).
Top rated · #open-worldposition 82down -1down -2Position on itch.io's Top rated · #open-world chart across 33 readings: slipping, #80 to #82 (best #79, worst #83).
Top rated · #turn-basedposition 196down -1down -19Position on itch.io's Top rated · #turn-based chart across 33 readings: slipping, #177 to #196 (best #177, worst #196).
Top rated · #roguelikeposition 416up +1down -26Position on itch.io's Top rated · #roguelike chart across 33 readings: slipping, #389 to #416 (best #389, worst #417).
Top rated · #fantasyposition 1,053up +9down -50Position on itch.io's Top rated · #fantasy chart across 34 readings: slipping, #1000 to #1053 (best #998, worst #1069).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-29
Price
free
Average rating
4.73 / 5

No devlog has been posted since we started watching on 2026-08-29. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.