Velocity

-0.001

FeedVid Live Velocity, last 14 days: falling across 14 days, -0.00 to -0.00 (low -0.00, high 0.00).

Confidence 50%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, comments and ratings had a measurable acceleration on 2026-10-17. Topic views did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

No ordering to read here.

Across this window, comments moved by 4, under its floor of 20; ratings moved by 12, under its floor of 20. Timing two counters against each other needs both of them to have risen, by more than the floor this page sets for that counter so a handful of events cannot read as an ordering, and to have stayed between their own start and end values — a counter that went past one of those and came back has no share of its change to time. The shapes are drawn; which of them moved first is not claimed.

Lead and lag for FeedVid Live, 30 daysLead and lag over 30 days, 2026-09-18 to 2026-10-17, each series scaled to its own change so the timing can be compared. No ordering to read here. Comments: 923 to 927, up 4, most of that change came early in the window. Ratings: 1,392 to 1,404, up 12, most of that change came late in the window.100%50%0%-8%Sep 18Oct 17CommentsRatings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below. The axis runs past its ends because a counter went beyond its final value inside the window and came back — a deleted comment, a withdrawn rating. The scale is widened rather than the curve clipped, so the round trip stays visible.

Series — over Sep 18 to Oct 17

  • Comments — people are talking923 to 927up +4
  • Ratings — people finished and cared1,392 to 1,404up +12
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for FeedVid Live across the charted window
DayCommentsRatings
Sep 189231,392
Sep 199231,392
Sep 209241,392
Sep 219241,392
Sep 229241,391
Sep 239241,391
Sep 249241,391
Sep 259251,392
Sep 269251,392
Sep 279251,393
Sep 289251,393
Sep 299251,393
Sep 309251,393
Oct 19251,394
Oct 29251,394
Oct 39251,394
Oct 49251,395
Oct 59261,396
Oct 69261,396
Oct 79261,397
Oct 89261,398
Oct 99261,399
Oct 109271,399
Oct 119271,399
Oct 129271,401
Oct 139271,402
Oct 149271,402
Oct 159271,402
Oct 169271,402
Oct 179271,404
What the platform publishes

Counters

Read 2026-10-17
Current counters for FeedVid Live, with their 7- and 30-day changes
CounterNow7d30d
Comments intent927unchanged 0up +4
Ratings conversion1,404up +5up +12

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed FeedVid Live
ChartNow7d30dHistory
Top rated · Puzzleposition 38down -2down -1Position on itch.io's Top rated · Puzzle chart across 50 readings: slipping, #37 to #38 (best #36, worst #38).

All of itch.io

All of itch.io: where itch.io's own charts have placed FeedVid Live
ChartNow7d30dHistory
Top ratedposition 248down -3up +3Position on itch.io's Top rated chart across 59 readings: climbing, #249 to #248 (best #245, worst #252).
On 8 tag charts
Tag charts: where itch.io's own charts have placed FeedVid Live
ChartNow7d30dHistory
Top rated · #escape-gameposition 4unchanged 0unchanged 0Position on itch.io's Top rated · #escape-game chart across 40 readings: holding, #4 to #4 (best #4, worst #4).
Top rated · #parodyposition 6unchanged 0unchanged 0Position on itch.io's Top rated · #parody chart across 39 readings: holding, #6 to #6 (best #5, worst #6).
Top rated · #3dposition 14down -1up +2Position on itch.io's Top rated · #3d chart across 59 readings: climbing, #16 to #14 (best #13, worst #16).
Top rated · #creepyposition 16down -1down -1Position on itch.io's Top rated · #creepy chart across 41 readings: slipping, #14 to #16 (best #14, worst #16).
Top rated · #mysteryposition 24down -1up +2Position on itch.io's Top rated · #mystery chart across 39 readings: climbing, #26 to #24 (best #23, worst #26).
Top rated · #atmosphericposition 28down -1unchanged 0Position on itch.io's Top rated · #atmospheric chart across 57 readings: climbing, #29 to #28 (best #27, worst #29).
Top rated · #shortposition 39unchanged 0up +1Position on itch.io's Top rated · #short chart across 39 readings: climbing, #40 to #39 (best #39, worst #40).
Top rated · #horrorposition 65unchanged 0up +3Position on itch.io's Top rated · #horror chart across 39 readings: climbing, #69 to #65 (best #65, worst #69).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.68 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.