Velocity

0.000

Dragonfield Velocity, last 14 days: falling across 14 days, 0.04 to 0.00 (low 0.00, high 0.04).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-17. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Dragonfield, 30 daysLead and lag over 30 days, 2026-09-18 to 2026-10-17, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 72 to 70, down 2, most of that change came early in the window.100%50%0%-50%Sep 18Oct 17Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below. The axis runs past its ends because a counter went beyond its final value inside the window and came back — a deleted comment, a withdrawn rating. The scale is widened rather than the curve clipped, so the round trip stays visible.

Series — over Sep 18 to Oct 17

  • Ratings — people finished and cared72 to 70down -2
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Dragonfield across the charted window
DayRatings
Sep 1872
Sep 1972
Sep 2073
Sep 2173
Sep 2270
Sep 2370
Sep 2470
Sep 2570
Sep 2670
Sep 2770
Sep 2870
Sep 2970
Sep 3070
Oct 170
Oct 270
Oct 370
Oct 470
Oct 570
Oct 670
Oct 770
Oct 870
Oct 970
Oct 1070
Oct 1170
Oct 1270
Oct 1370
Oct 1470
Oct 1570
Oct 1670
Oct 1770
What the platform publishes

Counters

Read 2026-10-17
Current counters for Dragonfield, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion70unchanged 0down -2

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed Dragonfield
ChartNow7d30dHistory
Top rated · Shooterposition 108unchanged 0up +13Position on itch.io's Top rated · Shooter chart across 50 readings: climbing, #128 to #108 (best #105, worst #129).

All of itch.io

All of itch.io: where itch.io's own charts have placed Dragonfield
ChartNow7d30dHistory
Top ratedposition 3,674down -24up +409Position on itch.io's Top rated chart across 59 readings: climbing, #4436 to #3674 (best #3617, worst #4439).
On 11 tag charts
Tag charts: where itch.io's own charts have placed Dragonfield
ChartNow7d30dHistory
Top rated · #moddableposition 13unchanged 0up +1Position on itch.io's Top rated · #moddable chart across 39 readings: climbing, #15 to #13 (best #13, worst #15).
Top rated · #warposition 13unchanged 0up +3Position on itch.io's Top rated · #war chart across 39 readings: climbing, #16 to #13 (best #13, worst #16).
Top rated · #dragonsposition 14unchanged 0up +2Position on itch.io's Top rated · #dragons chart across 41 readings: climbing, #17 to #14 (best #14, worst #17).
Top rated · #fpsposition 28down -1up +6Position on itch.io's Top rated · #fps chart across 39 readings: climbing, #37 to #28 (best #27, worst #37).
Top rated · #sandboxposition 34down -2unchanged 0Position on itch.io's Top rated · #sandbox chart across 39 readings: climbing, #35 to #34 (best #32, worst #35).
Top rated · #medievalposition 48down -2up +5Position on itch.io's Top rated · #medieval chart across 39 readings: climbing, #54 to #48 (best #46, worst #54).
Top rated · #magicposition 49unchanged 0up +3Position on itch.io's Top rated · #magic chart across 39 readings: climbing, #54 to #49 (best #48, worst #54).
Top rated · #physicsposition 56down -2up +3Position on itch.io's Top rated · #physics chart across 39 readings: climbing, #62 to #56 (best #53, worst #62).
Top rated · #first-personposition 232down -2up +33Position on itch.io's Top rated · #first-person chart across 40 readings: climbing, #285 to #232 (best #227, worst #285).
Top rated · #fantasyposition 414up +1up +42Position on itch.io's Top rated · #fantasy chart across 40 readings: climbing, #466 to #414 (best #413, worst #469).
Top rated · #no-aiposition 1,526down -23up +127Position on itch.io's Top rated · #no-ai chart across 39 readings: climbing, #1731 to #1526 (best #1479, worst #1742).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.76 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.