itch.ioRank 9162026-10-10
Off Day
Velocity
+0.001
Confidence 50%
Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, comments and ratings had a measurable acceleration on 2026-10-10. Topic views did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.
Lead and lag
No ordering to read here.
Across this window, comments moved by 1, under its floor of 20; ratings moved by 4, under its floor of 20. Timing two counters against each other needs both of them to have risen, by more than the floor this page sets for that counter so a handful of events cannot read as an ordering, and to have stayed between their own start and end values — a counter that went past one of those and came back has no share of its change to time. The shapes are drawn; which of them moved first is not claimed.
Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.
Series — over Sep 11 to Oct 10
- Comments — people are talking284 to 285up +1
- Ratings — people finished and cared965 to 969up +4
- Topic views are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart
The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.
| Day | Comments | Ratings |
|---|---|---|
| Sep 11 | 284 0% | 965 0% |
| Sep 12 | 284 0% | 965 0% |
| Sep 13 | 284 0% | 965 0% |
| Sep 14 | 284 0% | 965 0% |
| Sep 15 | 284 0% | 965 0% |
| Sep 16 | 284 0% | 967 50% |
| Sep 17 | 284 0% | 967 50% |
| Sep 18 | 284 0% | 967 50% |
| Sep 19 | 284 0% | 967 50% |
| Sep 20 | 284 0% | 967 50% |
| Sep 21 | 284 0% | 967 50% |
| Sep 22 | 284 0% | 967 50% |
| Sep 23 | 284 0% | 967 50% |
| Sep 24 | 284 0% | 967 50% |
| Sep 25 | 284 0% | 967 50% |
| Sep 26 | 284 0% | 967 50% |
| Sep 27 | 284 0% | 967 50% |
| Sep 28 | 284 0% | 968 75% |
| Sep 29 | 284 0% | 968 75% |
| Sep 30 | 284 0% | 969 100% |
| Oct 1 | 284 0% | 969 100% |
| Oct 2 | 284 0% | 969 100% |
| Oct 3 | 284 0% | 969 100% |
| Oct 4 | 285 100% | 969 100% |
| Oct 5 | 285 100% | 969 100% |
| Oct 6 | 285 100% | 969 100% |
| Oct 7 | 285 100% | 969 100% |
| Oct 8 | 285 100% | 969 100% |
| Oct 9 | 285 100% | 969 100% |
| Oct 10 | 285 100% | 969 100% |
Counters
| Counter | Now | 7d | 30d |
|---|---|---|---|
| Comments intent | 285 | up +1 | up +1 |
| Ratings conversion | 969 | unchanged 0 | up +5 |
On itch.io's own charts
Categories
| Chart | Now | 7d | 30d | History |
|---|---|---|---|---|
| Top rated · Visual Novel | position 73 | down -1 | down -2 |
All of itch.io
| Chart | Now | 7d | 30d | History |
|---|---|---|---|---|
| Top rated | position 149 | unchanged 0 | unchanged 0 |
On 11 tag charts
| Chart | Now | 7d | 30d | History |
|---|---|---|---|---|
| Top rated · #dogs | position 3 | unchanged 0 | unchanged 0 | |
| Top rated · #casual | position 5 | unchanged 0 | unchanged 0 | |
| Top rated · #relaxing | position 6 | unchanged 0 | unchanged 0 | |
| Top rated · #slice-of-life | position 9 | unchanged 0 | unchanged 0 | |
| Top rated · #point-and-click | position 13 | unchanged 0 | unchanged 0 | |
| Top rated · #female-protagonist | position 17 | unchanged 0 | unchanged 0 | |
| Top rated · #short | position 19 | unchanged 0 | unchanged 0 | |
| Top rated · #narrative | position 20 | unchanged 0 | unchanged 0 | |
| Top rated · #cute | position 35 | unchanged 0 | unchanged 0 | |
| Top rated · #singleplayer | position 36 | unchanged 0 | unchanged 0 | |
| Top rated · #no-ai | position 64 | down -1 | down -2 |
Activity and where to go next
- First seen by us
- 2026-08-20
- Price
- free
- Average rating
- 4.82 / 5
Last devlog 2025-02-05 — 612 days ago. That was already the most recent devlog when we started watching on 2026-08-20, so there is no cadence to read from it yet. The platform publishes only the most recent devlog date, so this is a floor rather than the project’s history.
Go to the source
We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.