Velocity

This game has no Velocity yet. The scoring pass only ranks games that clear an audience floor and have enough history to measure acceleration over — everything below that line is collected but not scored, which is most of the catalogue.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Sigil of the Magi (demo build), 30 daysLead and lag over 30 days, 2026-09-15 to 2026-10-14, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 18 throughout, no change at all.100%50%0%Sep 15Oct 14Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 15 to Oct 14

  • Ratings — people finished and cared18 to 18unchanged 0
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Sigil of the Magi (demo build) across the charted window
DayRatings
Sep 1518
Sep 1618
Sep 1718
Sep 1818
Sep 1918
Sep 2018
Sep 2118
Sep 2218
Sep 2318
Sep 2418
Sep 2518
Sep 2618
Sep 2718
Sep 2818
Sep 2918
Sep 3018
Oct 118
Oct 218
Oct 318
Oct 418
Oct 518
Oct 618
Oct 718
Oct 818
Oct 918
Oct 1018
Oct 1118
Oct 1218
Oct 1318
Oct 1418
What the platform publishes

Counters

Read 2026-10-14
Current counters for Sigil of the Magi (demo build), with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion18unchanged 0unchanged 0

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed Sigil of the Magi (demo build)
ChartNow7d30dHistory
Top sellers · Strategyposition 521down -16down -16Position on itch.io's Top sellers · Strategy chart across 47 readings: slipping, #483 to #521 (best #483, worst #526).
On 7 tag charts
Tag charts: where itch.io's own charts have placed Sigil of the Magi (demo build)
ChartNow7d30dHistory
Top rated · #tacticalposition 137up +1down -3Position on itch.io's Top rated · #tactical chart across 36 readings: slipping, #134 to #137 (best #133, worst #138).
Top rated · #turn-based-combatposition 221unchanged 0down -7Position on itch.io's Top rated · #turn-based-combat chart across 36 readings: slipping, #214 to #221 (best #214, worst #222).
Top rated · #deck-buildingposition 273down -1down -3Position on itch.io's Top rated · #deck-building chart across 38 readings: slipping, #269 to #273 (best #268, worst #273).
Top rated · #card-gameposition 448down -3down -12Position on itch.io's Top rated · #card-game chart across 38 readings: slipping, #436 to #448 (best #435, worst #448).
Top rated · #turn-basedposition 459up +1down -4Position on itch.io's Top rated · #turn-based chart across 36 readings: slipping, #450 to #459 (best #450, worst #461).
Top rated · #rogueliteposition 563down -2down -9Position on itch.io's Top rated · #roguelite chart across 36 readings: slipping, #552 to #563 (best #552, worst #563).
Top rated · #roguelikeposition 947down -6down -14Position on itch.io's Top rated · #roguelike chart across 36 readings: slipping, #933 to #947 (best #931, worst #948).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-29
Price
free
Average rating
4.28 / 5

No devlog has been posted since we started watching on 2026-08-29. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.