Velocity

This game has no Velocity yet. The scoring pass only ranks games that clear an audience floor and have enough history to measure acceleration over — everything below that line is collected but not scored, which is most of the catalogue.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Rollgeon, 30 daysLead and lag over 30 days, 2026-09-12 to 2026-10-11, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 7 to 11, up 4, most of that change came early in the window.100%50%0%Sep 12Oct 11Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 12 to Oct 11

  • Ratings — people finished and cared7 to 11up +4
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Rollgeon across the charted window
DayRatings
Sep 127
Sep 139
Sep 149
Sep 159
Sep 169
Sep 179
Sep 189
Sep 199
Sep 209
Sep 219
Sep 229
Sep 239
Sep 249
Sep 259
Sep 2610
Sep 2710
Sep 2810
Sep 2910
Sep 3010
Oct 110
Oct 210
Oct 310
Oct 411
Oct 511
Oct 611
Oct 711
Oct 811
Oct 911
Oct 1011
Oct 1111
What the platform publishes

Counters

Read 2026-10-11
Current counters for Rollgeon, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion11unchanged 0up +4

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed Rollgeon
ChartNow7d30dHistory
Top rated · Strategyposition 336down -1not listed thirty days agoPosition on itch.io's Top rated · Strategy chart across 28 readings: climbing, #600 to #336 (best #335, worst #605).

All of itch.io

All of itch.io: where itch.io's own charts have placed Rollgeon
ChartNow7d30dHistory
Newestposition 6,537not listed seven days agonot listed thirty days agoPosition on itch.io's Newest chart across 6 readings: slipping, #2873 to #6537 (best #2873, worst #6537).
New & popularposition 6,644not listed seven days agonot listed thirty days agoPosition on itch.io's New & popular chart across 7 readings: slipping, #4244 to #6644 (best #3814, worst #6644).
On 6 tag charts
Tag charts: where itch.io's own charts have placed Rollgeon
ChartNow7d30dHistory
Top rated · #diceposition 36unchanged 0up +60Position on itch.io's Top rated · #dice chart across 35 readings: climbing, #112 to #36 (best #36, worst #112).
Top rated · #deck-buildingposition 111up +3up +181Position on itch.io's Top rated · #deck-building chart across 34 readings: climbing, #292 to #111 (best #110, worst #293).
Top rated · #proceduralposition 111up +2up +303Position on itch.io's Top rated · #procedural chart across 33 readings: climbing, #502 to #111 (best #110, worst #502).
Top rated · #turn-basedposition 147unchanged 0up +342Position on itch.io's Top rated · #turn-based chart across 28 readings: climbing, #486 to #147 (best #143, worst #493).
Top rated · #rogueliteposition 192up +6up +400Position on itch.io's Top rated · #roguelite chart across 30 readings: climbing, #703 to #192 (best #191, worst #703).
Top rated · #pixel-artposition 2,214up +1not listed thirty days agoPosition on itch.io's Top rated · #pixel-art chart across 11 readings: climbing, #2428 to #2214 (best #2212, worst #2432).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-24
Price
free
Average rating
5.00 / 5

No devlog has been posted since we started watching on 2026-08-24. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.