itch.ioRank 9902026-10-12
Time is Solid Here
Velocity
0.000
Confidence 50%
Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, comments and ratings had a measurable acceleration on 2026-10-12. Topic views did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.
Lead and lag
No ordering to read here.
Across this window, comments moved by 1, under its floor of 20; ratings moved by 14, under its floor of 20. Timing two counters against each other needs both of them to have risen, by more than the floor this page sets for that counter so a handful of events cannot read as an ordering, and to have stayed between their own start and end values — a counter that went past one of those and came back has no share of its change to time. The shapes are drawn; which of them moved first is not claimed.
Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.
Series — over Sep 13 to Oct 12
- Comments — people are talking421 to 422up +1
- Ratings — people finished and cared1,112 to 1,126up +14
- Topic views are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart
The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.
| Day | Comments | Ratings |
|---|---|---|
| Sep 13 | 421 0% | 1,112 0% |
| Sep 14 | 421 0% | 1,113 7% |
| Sep 15 | 421 0% | 1,113 7% |
| Sep 16 | 421 0% | 1,113 7% |
| Sep 17 | 421 0% | 1,114 14% |
| Sep 18 | 421 0% | 1,115 21% |
| Sep 19 | 421 0% | 1,116 29% |
| Sep 20 | 421 0% | 1,116 29% |
| Sep 21 | 421 0% | 1,116 29% |
| Sep 22 | 421 0% | 1,116 29% |
| Sep 23 | 421 0% | 1,116 29% |
| Sep 24 | 422 100% | 1,118 43% |
| Sep 25 | 422 100% | 1,118 43% |
| Sep 26 | 422 100% | 1,119 50% |
| Sep 27 | 422 100% | 1,119 50% |
| Sep 28 | 422 100% | 1,119 50% |
| Sep 29 | 422 100% | 1,119 50% |
| Sep 30 | 422 100% | 1,119 50% |
| Oct 1 | 422 100% | 1,119 50% |
| Oct 2 | 422 100% | 1,119 50% |
| Oct 3 | 422 100% | 1,120 57% |
| Oct 4 | 422 100% | 1,121 64% |
| Oct 5 | 422 100% | 1,122 71% |
| Oct 6 | 422 100% | 1,122 71% |
| Oct 7 | 422 100% | 1,123 79% |
| Oct 8 | 422 100% | 1,123 79% |
| Oct 9 | 422 100% | 1,125 93% |
| Oct 10 | 422 100% | 1,125 93% |
| Oct 11 | 422 100% | 1,126 100% |
| Oct 12 | 422 100% | 1,126 100% |
Counters
| Counter | Now | 7d | 30d |
|---|---|---|---|
| Comments intent | 422 | unchanged 0 | up +1 |
| Ratings conversion | 1,126 | up +4 | up +15 |
On itch.io's own charts
Categories
| Chart | Now | 7d | 30d | History |
|---|---|---|---|---|
| Top rated · Puzzle | position 26 | unchanged 0 | unchanged 0 | |
| Top sellers · Puzzle | position 922 | up +16 | down -29 |
All of itch.io
| Chart | Now | 7d | 30d | History |
|---|---|---|---|---|
| Top rated | position 182 | up +1 | down -4 |
On 9 tag charts
| Chart | Now | 7d | 30d | History |
|---|---|---|---|---|
| Top rated · #weird | position 3 | unchanged 0 | unchanged 0 | |
| Top rated · #rpgmaker | position 13 | unchanged 0 | unchanged 0 | |
| Top rated · #psychological-horror | position 16 | unchanged 0 | down -2 | |
| Top rated · #atmospheric | position 21 | unchanged 0 | down -1 | |
| Top rated · #short | position 26 | up +2 | unchanged 0 | |
| Top rated · #story-rich | position 44 | unchanged 0 | down -1 | |
| Top rated · #singleplayer | position 47 | unchanged 0 | unchanged 0 | |
| Top rated · #horror | position 48 | up +1 | down -2 | |
| Top rated · #2d | position 55 | up +1 | unchanged 0 |
Activity and where to go next
- First seen by us
- 2026-08-20
- Price
- free
- Average rating
- 4.77 / 5
Last devlog 2025-06-18 — 481 days ago. That was already the most recent devlog when we started watching on 2026-08-20, so there is no cadence to read from it yet. The platform publishes only the most recent devlog date, so this is a floor rather than the project’s history.
Go to the source
We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.