Velocity

0.000

Time is Solid Here Velocity, last 14 days: falling across 14 days, 0.00 to 0.00 (low -0.00, high 0.00).

Confidence 50%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, comments and ratings had a measurable acceleration on 2026-10-12. Topic views did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

No ordering to read here.

Across this window, comments moved by 1, under its floor of 20; ratings moved by 14, under its floor of 20. Timing two counters against each other needs both of them to have risen, by more than the floor this page sets for that counter so a handful of events cannot read as an ordering, and to have stayed between their own start and end values — a counter that went past one of those and came back has no share of its change to time. The shapes are drawn; which of them moved first is not claimed.

Lead and lag for Time is Solid Here, 30 daysLead and lag over 30 days, 2026-09-13 to 2026-10-12, each series scaled to its own change so the timing can be compared. No ordering to read here. Comments: 421 to 422, up 1, most of that change came early in the window. Ratings: 1,112 to 1,126, up 14, the change came at a steady pace.100%50%0%Sep 13Oct 12CommentsRatings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 13 to Oct 12

  • Comments — people are talking421 to 422up +1
  • Ratings — people finished and cared1,112 to 1,126up +14
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Time is Solid Here across the charted window
DayCommentsRatings
Sep 134211,112
Sep 144211,113
Sep 154211,113
Sep 164211,113
Sep 174211,114
Sep 184211,115
Sep 194211,116
Sep 204211,116
Sep 214211,116
Sep 224211,116
Sep 234211,116
Sep 244221,118
Sep 254221,118
Sep 264221,119
Sep 274221,119
Sep 284221,119
Sep 294221,119
Sep 304221,119
Oct 14221,119
Oct 24221,119
Oct 34221,120
Oct 44221,121
Oct 54221,122
Oct 64221,122
Oct 74221,123
Oct 84221,123
Oct 94221,125
Oct 104221,125
Oct 114221,126
Oct 124221,126
What the platform publishes

Counters

Read 2026-10-12
Current counters for Time is Solid Here, with their 7- and 30-day changes
CounterNow7d30d
Comments intent422unchanged 0up +1
Ratings conversion1,126up +4up +15

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed Time is Solid Here
ChartNow7d30dHistory
Top rated · Puzzleposition 26unchanged 0unchanged 0Position on itch.io's Top rated · Puzzle chart across 45 readings: holding, #26 to #26 (best #26, worst #26).
Top sellers · Puzzleposition 922up +16down -29Position on itch.io's Top sellers · Puzzle chart across 45 readings: slipping, #883 to #922 (best #883, worst #938).

All of itch.io

All of itch.io: where itch.io's own charts have placed Time is Solid Here
ChartNow7d30dHistory
Top ratedposition 182up +1down -4Position on itch.io's Top rated chart across 54 readings: slipping, #175 to #182 (best #175, worst #183).
On 9 tag charts
Tag charts: where itch.io's own charts have placed Time is Solid Here
ChartNow7d30dHistory
Top rated · #weirdposition 3unchanged 0unchanged 0Position on itch.io's Top rated · #weird chart across 34 readings: holding, #3 to #3 (best #3, worst #3).
Top rated · #rpgmakerposition 13unchanged 0unchanged 0Position on itch.io's Top rated · #rpgmaker chart across 34 readings: slipping, #12 to #13 (best #12, worst #13).
Top rated · #psychological-horrorposition 16unchanged 0down -2Position on itch.io's Top rated · #psychological-horror chart across 34 readings: slipping, #14 to #16 (best #14, worst #16).
Top rated · #atmosphericposition 21unchanged 0down -1Position on itch.io's Top rated · #atmospheric chart across 52 readings: holding, #21 to #21 (best #20, worst #21).
Top rated · #shortposition 26up +2unchanged 0Position on itch.io's Top rated · #short chart across 34 readings: holding, #26 to #26 (best #26, worst #28).
Top rated · #story-richposition 44unchanged 0down -1Position on itch.io's Top rated · #story-rich chart across 34 readings: slipping, #43 to #44 (best #43, worst #44).
Top rated · #singleplayerposition 47unchanged 0unchanged 0Position on itch.io's Top rated · #singleplayer chart across 34 readings: holding, #47 to #47 (best #47, worst #47).
Top rated · #horrorposition 48up +1down -2Position on itch.io's Top rated · #horror chart across 34 readings: slipping, #47 to #48 (best #46, worst #49).
Top rated · #2dposition 55up +1unchanged 0Position on itch.io's Top rated · #2d chart across 54 readings: slipping, #54 to #55 (best #54, worst #56).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.77 / 5

Last devlog 2025-06-18 — 481 days ago. That was already the most recent devlog when we started watching on 2026-08-20, so there is no cadence to read from it yet. The platform publishes only the most recent devlog date, so this is a floor rather than the project’s history.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.