itch.ioRank 10312026-10-09

Good Luck, Minutes Man!

Open on itch.io

Velocity

0.000

Good Luck, Minutes Man! Velocity, last 14 days: flat across 14 days, 0.00 to 0.00 (low 0.00, high 0.00).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-09. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Good Luck, Minutes Man!, 30 daysLead and lag over 30 days, 2026-09-10 to 2026-10-09, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 97 throughout, no change at all.100%50%0%Sep 10Oct 9Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 10 to Oct 9

  • Ratings — people finished and cared97 to 97unchanged 0
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Good Luck, Minutes Man! across the charted window
DayRatings
Sep 1097
Sep 1197
Sep 1297
Sep 1397
Sep 1497
Sep 1597
Sep 1697
Sep 1797
Sep 1897
Sep 1997
Sep 2097
Sep 2197
Sep 2297
Sep 2397
Sep 2497
Sep 2597
Sep 2697
Sep 2797
Sep 2897
Sep 2997
Sep 3097
Oct 197
Oct 297
Oct 397
Oct 497
Oct 597
Oct 697
Oct 797
Oct 897
Oct 997
What the platform publishes

Counters

Read 2026-10-09
Current counters for Good Luck, Minutes Man!, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion97unchanged 0unchanged 0

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed Good Luck, Minutes Man!
ChartNow7d30dHistory
Top rated · Visual Novelposition 464down -5down -18Position on itch.io's Top rated · Visual Novel chart across 42 readings: slipping, #439 to #464 (best #439, worst #464).
Top sellers · Visual Novelposition 940down -30down -49Position on itch.io's Top sellers · Visual Novel chart across 41 readings: slipping, #870 to #940 (best #867, worst #940).

All of itch.io

All of itch.io: where itch.io's own charts have placed Good Luck, Minutes Man!
ChartNow7d30dHistory
Top ratedposition 1,120down -7down -28Position on itch.io's Top rated chart across 51 readings: slipping, #1084 to #1120 (best #1084, worst #1120).
Top sellersposition 6,538down -61down -206Position on itch.io's Top sellers chart across 50 readings: slipping, #6291 to #6538 (best #6175, worst #6538).
On 6 tag charts
Tag charts: where itch.io's own charts have placed Good Luck, Minutes Man!
ChartNow7d30dHistory
Top rated · #minecraftposition 2unchanged 0unchanged 0Position on itch.io's Top rated · #minecraft chart across 31 readings: holding, #2 to #2 (best #2, worst #2).
Top rated · #fangameposition 40unchanged 0unchanged 0Position on itch.io's Top rated · #fangame chart across 32 readings: holding, #40 to #40 (best #39, worst #41).
Top rated · #renpyposition 68unchanged 0down -1Position on itch.io's Top rated · #renpy chart across 31 readings: slipping, #67 to #68 (best #67, worst #68).
Top rated · #multiple-endingsposition 108unchanged 0down -3Position on itch.io's Top rated · #multiple-endings chart across 31 readings: slipping, #104 to #108 (best #103, worst #108).
Top rated · #shortposition 195down -1down -5Position on itch.io's Top rated · #short chart across 31 readings: slipping, #190 to #195 (best #190, worst #195).
Top rated · #interactive-fictionposition 223down -1down -2Position on itch.io's Top rated · #interactive-fiction chart across 31 readings: slipping, #221 to #223 (best #219, worst #223).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.95 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.