itch.ioRank 11042026-10-14

TORRE TACTICS$5

Open on itch.io

Velocity

0.000

TORRE TACTICS Velocity, last 14 days: flat across 14 days, 0.00 to 0.00 (low 0.00, high 0.00).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-14. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 13 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for TORRE TACTICS, 30 daysLead and lag over 30 days, 2026-09-15 to 2026-10-14, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 27 throughout, no change at all.100%50%0%Sep 15Oct 14Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 15 to Oct 14

  • Ratings — people finished and cared27 to 27unchanged 0
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for TORRE TACTICS across the charted window
DayRatings
Sep 1527
Sep 1627
Sep 1727
Sep 1827
Sep 1927
Sep 2027
Sep 2127
Sep 2227
Sep 2327
Sep 2427
Sep 2527
Sep 2627
Sep 2727
Sep 2827
Sep 2927
Sep 3027
Oct 127
Oct 227
Oct 327
Oct 427
Oct 527
Oct 627
Oct 727
Oct 827
Oct 927
Oct 1027
Oct 1127
Oct 1227
Oct 1327
Oct 1427
What the platform publishes

Counters

Read 2026-10-14
Current counters for TORRE TACTICS, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion27unchanged 0unchanged 0

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed TORRE TACTICS
ChartNow7d30dHistory
Top sellers · Strategyposition 470down -17down -409Position on itch.io's Top sellers · Strategy chart across 47 readings: slipping, #441 to #470 (best #38, worst #476).
Top rated · Strategyposition 687up +4down -10Position on itch.io's Top rated · Strategy chart across 47 readings: slipping, #661 to #687 (best #661, worst #691).

All of itch.io

All of itch.io: where itch.io's own charts have placed TORRE TACTICS
ChartNow7d30dHistory
Top sellersposition 5,200down -4,551not listed thirty days agoPosition on itch.io's Top sellers chart across 8 readings: slipping, #649 to #5200 (best #649, worst #5200).
On 3 tag charts
Tag charts: where itch.io's own charts have placed TORRE TACTICS
ChartNow7d30dHistory
Top rated · #tacticalposition 94unchanged 0down -3Position on itch.io's Top rated · #tactical chart across 36 readings: slipping, #91 to #94 (best #91, worst #95).
Top rated · #pico-8position 376down -1down -2Position on itch.io's Top rated · #pico-8 chart across 36 readings: slipping, #373 to #376 (best #373, worst #376).
Top rated · #roguelikeposition 669down -1down -14Position on itch.io's Top rated · #roguelike chart across 36 readings: slipping, #654 to #669 (best #653, worst #670).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-29
Price
paid
Average rating
4.48 / 5

No devlog has been posted since we started watching on 2026-08-29. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.