itch.ioRank 16992026-10-16

Nothing to Say

Open on itch.io

Velocity

-0.002

Nothing to Say Velocity, last 14 days: falling across 14 days, 0.00 to -0.00 (low -0.00, high 0.00).

Confidence 50%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, comments and ratings had a measurable acceleration on 2026-10-16. Topic views did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

No ordering to read here.

Across this window, comments moved by 6, under its floor of 20; ratings moved by 17, under its floor of 20. Timing two counters against each other needs both of them to have risen, by more than the floor this page sets for that counter so a handful of events cannot read as an ordering, and to have stayed between their own start and end values — a counter that went past one of those and came back has no share of its change to time. The shapes are drawn; which of them moved first is not claimed.

Lead and lag for Nothing to Say, 30 daysLead and lag over 30 days, 2026-09-17 to 2026-10-16, each series scaled to its own change so the timing can be compared. No ordering to read here. Comments: 477 to 483, up 6, the change came at a steady pace. Ratings: 2,096 to 2,113, up 17, most of that change came early in the window.100%50%0%Sep 17Oct 16CommentsRatings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 17 to Oct 16

  • Comments — people are talking477 to 483up +6
  • Ratings — people finished and cared2,096 to 2,113up +17
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Nothing to Say across the charted window
DayCommentsRatings
Sep 174772,096
Sep 184772,097
Sep 194772,098
Sep 204782,099
Sep 214782,099
Sep 224782,100
Sep 234782,102
Sep 244782,102
Sep 254782,102
Sep 264782,102
Sep 274782,104
Sep 284782,106
Sep 294792,106
Sep 304792,106
Oct 14792,108
Oct 24792,108
Oct 34792,108
Oct 44792,108
Oct 54792,108
Oct 64812,108
Oct 74812,108
Oct 84812,108
Oct 94822,109
Oct 104822,110
Oct 114822,111
Oct 124822,111
Oct 134832,113
Oct 144832,112
Oct 154832,113
Oct 164832,113
What the platform publishes

Counters

Read 2026-10-16
Current counters for Nothing to Say, with their 7- and 30-day changes
CounterNow7d30d
Comments intent483up +1up +6
Ratings conversion2,113up +4up +19

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed Nothing to Say
ChartNow7d30dHistory
Top rated · Puzzleposition 19unchanged 0unchanged 0Position on itch.io's Top rated · Puzzle chart across 49 readings: holding, #19 to #19 (best #19, worst #19).
Top rated · Visual Novelposition 69down -1down -2Position on itch.io's Top rated · Visual Novel chart across 49 readings: slipping, #68 to #69 (best #67, worst #69).

All of itch.io

All of itch.io: where itch.io's own charts have placed Nothing to Say
ChartNow7d30dHistory
Top ratedposition 142down -1down -1Position on itch.io's Top rated chart across 58 readings: slipping, #140 to #142 (best #140, worst #142).
On 5 tag charts
Tag charts: where itch.io's own charts have placed Nothing to Say
ChartNow7d30dHistory
Top rated · #ludum-dare-45position 1unchanged 0unchanged 0Position on itch.io's Top rated · #ludum-dare-45 chart across 38 readings: holding, #1 to #1 (best #1, worst #1).
Top rated · #ludum-dareposition 4unchanged 0unchanged 0Position on itch.io's Top rated · #ludum-dare chart across 38 readings: holding, #4 to #4 (best #4, worst #4).
Top rated · #cuteposition 32unchanged 0unchanged 0Position on itch.io's Top rated · #cute chart across 40 readings: holding, #32 to #32 (best #32, worst #32).
Top rated · #dating-simposition 37down -1down -2Position on itch.io's Top rated · #dating-sim chart across 40 readings: slipping, #36 to #37 (best #35, worst #37).
Top rated · #romanceposition 57down -1down -2Position on itch.io's Top rated · #romance chart across 38 readings: slipping, #56 to #57 (best #55, worst #57).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.69 / 5

Last devlog 2020-06-21 — 2308 days ago. That was already the most recent devlog when we started watching on 2026-08-20, so there is no cadence to read from it yet. The platform publishes only the most recent devlog date, so this is a floor rather than the project’s history.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.