Velocity

0.000

Six Rules: The Visual Novel Velocity, last 14 days: rising across 6 days, -1.00 to 0.00 (low -1.00, high 0.00).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-09. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

18 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Six Rules: The Visual Novel, 18 daysLead and lag over 18 days, 2026-09-23 to 2026-10-10, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 39 throughout, no change at all.100%50%0%Sep 23Oct 10Ratings

Each line is scaled to its own change across these 18 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 23 to Oct 10

  • Ratings — people finished and cared39 to 39unchanged 0
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Six Rules: The Visual Novel across the charted window
DayRatings
Sep 2339
Sep 2439
Sep 2539
Sep 2639
Sep 2739
Sep 2839
Sep 2939
Sep 3039
Oct 139
Oct 239
Oct 339
Oct 439
Oct 539
Oct 639
Oct 739
Oct 839
Oct 939
Oct 1039
What the platform publishes

Counters

Read 2026-10-10
Current counters for Six Rules: The Visual Novel, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion39unchanged 0no comparable reading thirty days back

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed Six Rules: The Visual Novel
ChartNow7d30dHistory
Top rated · Visual Novelposition 900down -13not listed thirty days agoPosition on itch.io's Top rated · Visual Novel chart across 17 readings: slipping, #881 to #900 (best #881, worst #901).

All of itch.io

All of itch.io: where itch.io's own charts have placed Six Rules: The Visual Novel
ChartNow7d30dHistory
Top ratedposition 2,398down -13not listed thirty days agoPosition on itch.io's Top rated chart across 18 readings: slipping, #2375 to #2398 (best #2375, worst #2400).
New & popularposition 7,106down -6,675not listed thirty days agoPosition on itch.io's New & popular chart across 8 readings: slipping, #431 to #7106 (best #431, worst #7106).
Newestposition 7,187down -6,971not listed thirty days agoPosition on itch.io's Newest chart across 8 readings: slipping, #216 to #7187 (best #216, worst #7187).
On 10 tag charts
Tag charts: where itch.io's own charts have placed Six Rules: The Visual Novel
ChartNow7d30dHistory
Top rated · #alternate-historyposition 12unchanged 0not listed thirty days agoPosition on itch.io's Top rated · #alternate-history chart across 16 readings: holding, #12 to #12 (best #12, worst #12).
Top rated · #medievalposition 35down -1not listed thirty days agoPosition on itch.io's Top rated · #medieval chart across 15 readings: slipping, #34 to #35 (best #34, worst #35).
Top rated · #artgameposition 52unchanged 0not listed thirty days agoPosition on itch.io's Top rated · #artgame chart across 16 readings: holding, #52 to #52 (best #52, worst #52).
Top rated · #darkposition 131down -2not listed thirty days agoPosition on itch.io's Top rated · #dark chart across 16 readings: slipping, #129 to #131 (best #129, worst #132).
Top rated · #renpyposition 153unchanged 0not listed thirty days agoPosition on itch.io's Top rated · #renpy chart across 15 readings: slipping, #152 to #153 (best #152, worst #154).
Top rated · #animeposition 179down -11not listed thirty days agoPosition on itch.io's Top rated · #anime chart across 15 readings: slipping, #167 to #179 (best #167, worst #179).
Top rated · #singleplayerposition 549down -9not listed thirty days agoPosition on itch.io's Top rated · #singleplayer chart across 15 readings: slipping, #539 to #549 (best #539, worst #549).
Top rated · #horrorposition 558down -6not listed thirty days agoPosition on itch.io's Top rated · #horror chart across 15 readings: slipping, #549 to #558 (best #549, worst #558).
Top rated · #romanceposition 589down -8not listed thirty days agoPosition on itch.io's Top rated · #romance chart across 15 readings: slipping, #578 to #589 (best #577, worst #590).
Top rated · #no-aiposition 1,015down -12not listed thirty days agoPosition on itch.io's Top rated · #no-ai chart across 15 readings: slipping, #994 to #1015 (best #993, worst #1015).
Everything else we hold

Activity and where to go next

First seen by us
2026-09-23
Price
free
Average rating
5.00 / 5

No devlog has been posted since we started watching on 2026-09-23. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.