itch.ioRank 10032026-10-10

Pacific

Open on itch.io

Velocity

0.000

Pacific Velocity, last 14 days: flat across 14 days, 0.00 to 0.00 (low 0.00, high 0.00).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-10. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Pacific, 30 daysLead and lag over 30 days, 2026-09-11 to 2026-10-10, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 68 throughout, no change at all.100%50%0%Sep 11Oct 10Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 11 to Oct 10

  • Ratings — people finished and cared68 to 68unchanged 0
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Pacific across the charted window
DayRatings
Sep 1168
Sep 1268
Sep 1368
Sep 1468
Sep 1568
Sep 1668
Sep 1768
Sep 1868
Sep 1968
Sep 2068
Sep 2168
Sep 2268
Sep 2368
Sep 2468
Sep 2568
Sep 2668
Sep 2768
Sep 2868
Sep 2968
Sep 3068
Oct 168
Oct 268
Oct 368
Oct 468
Oct 568
Oct 668
Oct 768
Oct 868
Oct 968
Oct 1068
What the platform publishes

Counters

Read 2026-10-10
Current counters for Pacific, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion68unchanged 0unchanged 0

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed Pacific
ChartNow7d30dHistory
Top sellers · Otherposition 467up +8down -7Position on itch.io's Top sellers · Other chart across 43 readings: slipping, #451 to #467 (best #450, worst #479).
Top rated · Otherposition 908down -1down -6Position on itch.io's Top rated · Other chart across 43 readings: slipping, #900 to #908 (best #900, worst #909).

All of itch.io

All of itch.io: where itch.io's own charts have placed Pacific
ChartNow7d30dHistory
Top sellersposition 7,123down -7down -213Position on itch.io's Top sellers chart across 51 readings: slipping, #6872 to #7123 (best #6757, worst #7123).
On 4 tag charts
Tag charts: where itch.io's own charts have placed Pacific
ChartNow7d30dHistory
Top rated · #spookyposition 312down -1down -1Position on itch.io's Top rated · #spooky chart across 32 readings: slipping, #311 to #312 (best #310, worst #313).
Top rated · #darkposition 687up +3down -22Position on itch.io's Top rated · #dark chart across 34 readings: slipping, #662 to #687 (best #662, worst #701).
Top rated · #indieposition 860up +4down -24Position on itch.io's Top rated · #indie chart across 32 readings: slipping, #832 to #860 (best #832, worst #885).
Top rated · #horrorposition 2,807not listed seven days agonot listed thirty days agoPosition on itch.io's Top rated · #horror chart across 13 readings: slipping, #2720 to #2807 (best #2717, worst #2812).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.41 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.