Velocity

+0.005

TELLURICENE Velocity, last 14 days: falling across 14 days, 0.01 to 0.00 (low -0.00, high 0.01).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-12. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for TELLURICENE, 30 daysLead and lag over 30 days, 2026-09-14 to 2026-10-13, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 213 to 214, up 1, most of that change came late in the window.100%50%0%-100%Sep 14Oct 13Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below. The axis runs past its ends because a counter went beyond its final value inside the window and came back — a deleted comment, a withdrawn rating. The scale is widened rather than the curve clipped, so the round trip stays visible.

Series — over Sep 14 to Oct 13

  • Ratings — people finished and cared213 to 214up +1
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for TELLURICENE across the charted window
DayRatings
Sep 14213
Sep 15213
Sep 16213
Sep 17212
Sep 18213
Sep 19213
Sep 20213
Sep 21213
Sep 22212
Sep 23212
Sep 24212
Sep 25212
Sep 26212
Sep 27212
Sep 28213
Sep 29213
Sep 30213
Oct 1213
Oct 2213
Oct 3213
Oct 4213
Oct 5213
Oct 6214
Oct 7214
Oct 8214
Oct 9214
Oct 10214
Oct 11214
Oct 12214
Oct 13214
What the platform publishes

Counters

Read 2026-10-13
Current counters for TELLURICENE, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion214up +1up +1

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed TELLURICENE
ChartNow7d30dHistory
Top sellers · Visual Novelposition 81up +436down -41Position on itch.io's Top sellers · Visual Novel chart across 46 readings: slipping, #47 to #81 (best #30, worst #522).
Top rated · Visual Novelposition 322up +2down -9Position on itch.io's Top rated · Visual Novel chart across 46 readings: slipping, #302 to #322 (best #301, worst #324).

All of itch.io

All of itch.io: where itch.io's own charts have placed TELLURICENE
ChartNow7d30dHistory
Top sellersposition 446up +3,022down -250Position on itch.io's Top sellers chart across 55 readings: slipping, #112 to #446 (best #112, worst #3502).
Top ratedposition 745down -2down -5Position on itch.io's Top rated chart across 55 readings: slipping, #729 to #745 (best #717, worst #751).
On 10 tag charts
Tag charts: where itch.io's own charts have placed TELLURICENE
ChartNow7d30dHistory
Top rated · #science-fictionposition 38unchanged 0down -1Position on itch.io's Top rated · #science-fiction chart across 34 readings: slipping, #37 to #38 (best #37, worst #38).
Top rated · #narrativeposition 60unchanged 0unchanged 0Position on itch.io's Top rated · #narrative chart across 34 readings: climbing, #61 to #60 (best #60, worst #61).
Top rated · #amareposition 81up +3down -2Position on itch.io's Top rated · #amare chart across 54 readings: slipping, #77 to #81 (best #76, worst #84).
Top rated · #otomeposition 120up +2down -1Position on itch.io's Top rated · #otome chart across 34 readings: climbing, #121 to #120 (best #119, worst #122).
Top rated · #story-richposition 134down -1down -2Position on itch.io's Top rated · #story-rich chart across 34 readings: holding, #134 to #134 (best #132, worst #136).
Top rated · #singleplayerposition 151unchanged 0up +2Position on itch.io's Top rated · #singleplayer chart across 34 readings: climbing, #153 to #151 (best #151, worst #154).
Top rated · #interactive-fictionposition 152up +3down -1Position on itch.io's Top rated · #interactive-fiction chart across 35 readings: climbing, #154 to #152 (best #151, worst #156).
Top rated · #2dposition 191unchanged 0down -2Position on itch.io's Top rated · #2d chart across 55 readings: slipping, #187 to #191 (best #184, worst #191).
Top rated · #romanceposition 240up +4down -4Position on itch.io's Top rated · #romance chart across 34 readings: slipping, #239 to #240 (best #236, worst #244).
Top rated · #no-aiposition 332up +5down -8Position on itch.io's Top rated · #no-ai chart across 34 readings: slipping, #327 to #332 (best #324, worst #337).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
paid
Average rating
4.85 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.