itch.ioRank 10032026-10-10

Heavy Bullets$9.99

Open on itch.io

Velocity

0.000

Heavy Bullets Velocity, last 14 days: falling across 14 days, 0.01 to 0.00 (low -0.01, high 0.01).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-10. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Heavy Bullets, 30 daysLead and lag over 30 days, 2026-09-11 to 2026-10-10, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 117 to 118, up 1, most of that change came early in the window.100%50%0%Sep 11Oct 10Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 11 to Oct 10

  • Ratings — people finished and cared117 to 118up +1
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Heavy Bullets across the charted window
DayRatings
Sep 11117
Sep 12117
Sep 13117
Sep 14117
Sep 15117
Sep 16117
Sep 17117
Sep 18117
Sep 19117
Sep 20117
Sep 21117
Sep 22118
Sep 23118
Sep 24118
Sep 25118
Sep 26118
Sep 27118
Sep 28118
Sep 29118
Sep 30118
Oct 1118
Oct 2118
Oct 3118
Oct 4118
Oct 5118
Oct 6118
Oct 7118
Oct 8118
Oct 9118
Oct 10118
What the platform publishes

Counters

Read 2026-10-10
Current counters for Heavy Bullets, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion118unchanged 0up +1

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed Heavy Bullets
ChartNow7d30dHistory
Top sellers · Shooterposition 649down -25down -21Position on itch.io's Top sellers · Shooter chart across 43 readings: slipping, #623 to #649 (best #619, worst #649).
Top rated · Shooterposition 714down -4up +16Position on itch.io's Top rated · Shooter chart across 43 readings: climbing, #722 to #714 (best #708, worst #730).

All of itch.io

All of itch.io: where itch.io's own charts have placed Heavy Bullets
ChartNow7d30dHistory
Top sellersposition 2,155not listed seven days agonot listed thirty days agoPosition on itch.io's Top sellers chart across 6 readings: slipping, #1064 to #2155 (best #1064, worst #2155).
On 2 tag charts
Tag charts: where itch.io's own charts have placed Heavy Bullets
ChartNow7d30dHistory
Top rated · #fpsposition 215down -2up +6Position on itch.io's Top rated · #fps chart across 32 readings: climbing, #220 to #215 (best #210, worst #222).
Top rated · #colorfulposition 364down -2unchanged 0Position on itch.io's Top rated · #colorful chart across 34 readings: holding, #364 to #364 (best #359, worst #366).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
paid
Average rating
4.21 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.