Velocity
0.000
Confidence 50%
Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, comments and ratings had a measurable acceleration on 2026-10-13. Topic views did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.
Lead and lag
No ordering to read here.
Across this window, comments moved by 2, under its floor of 20; ratings moved by 1, under its floor of 20. Timing two counters against each other needs both of them to have risen, by more than the floor this page sets for that counter so a handful of events cannot read as an ordering, and to have stayed between their own start and end values — a counter that went past one of those and came back has no share of its change to time. The shapes are drawn; which of them moved first is not claimed.
Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below. The axis runs past its ends because a counter went beyond its final value inside the window and came back — a deleted comment, a withdrawn rating. The scale is widened rather than the curve clipped, so the round trip stays visible.
Series — over Sep 14 to Oct 13
- Comments — people are talking243 to 245up +2
- Ratings — people finished and cared1,141 to 1,142up +1
- Topic views are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart
The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.
| Day | Comments | Ratings |
|---|---|---|
| Sep 14 | 243 0% | 1,141 0% |
| Sep 15 | 243 0% | 1,141 0% |
| Sep 16 | 243 0% | 1,141 0% |
| Sep 17 | 244 50% | 1,141 0% |
| Sep 18 | 244 50% | 1,141 0% |
| Sep 19 | 244 50% | 1,141 0% |
| Sep 20 | 244 50% | 1,142 100% |
| Sep 21 | 245 100% | 1,142 100% |
| Sep 22 | 245 100% | 1,140 -100% |
| Sep 23 | 245 100% | 1,140 -100% |
| Sep 24 | 245 100% | 1,140 -100% |
| Sep 25 | 245 100% | 1,140 -100% |
| Sep 26 | 245 100% | 1,140 -100% |
| Sep 27 | 245 100% | 1,140 -100% |
| Sep 28 | 245 100% | 1,140 -100% |
| Sep 29 | 245 100% | 1,141 0% |
| Sep 30 | 245 100% | 1,141 0% |
| Oct 1 | 245 100% | 1,141 0% |
| Oct 2 | 245 100% | 1,141 0% |
| Oct 3 | 245 100% | 1,142 100% |
| Oct 4 | 245 100% | 1,142 100% |
| Oct 5 | 245 100% | 1,142 100% |
| Oct 6 | 245 100% | 1,142 100% |
| Oct 7 | 245 100% | 1,142 100% |
| Oct 8 | 245 100% | 1,142 100% |
| Oct 9 | 245 100% | 1,143 200% |
| Oct 10 | 245 100% | 1,142 100% |
| Oct 11 | 245 100% | 1,142 100% |
| Oct 12 | 245 100% | 1,142 100% |
| Oct 13 | 245 100% | 1,142 100% |
Counters
| Counter | Now | 7d | 30d |
|---|---|---|---|
| Comments intent | 245 | unchanged 0 | up +2 |
| Ratings conversion | 1,142 | unchanged 0 | up +1 |
On itch.io's own charts
Categories
| Chart | Now | 7d | 30d | History |
|---|---|---|---|---|
| Top rated · Strategy | position 9 | unchanged 0 | unchanged 0 | |
| Top rated · Puzzle | position 29 | unchanged 0 | unchanged 0 |
All of itch.io
| Chart | Now | 7d | 30d | History |
|---|---|---|---|---|
| Top rated | position 190 | unchanged 0 | down -2 |
On 1 tag chart
| Chart | Now | 7d | 30d | History |
|---|---|---|---|---|
| Top rated · #card-game | position 6 | unchanged 0 | unchanged 0 |
Activity and where to go next
- First seen by us
- 2026-08-20
- Price
- free
- Average rating
- 4.75 / 5
No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.
Go to the source
We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.