itch.ioRank 25542026-10-17

Dragontwin Early Access

Open on itch.io

Velocity

-0.029

Dragontwin Early Access Velocity, last 14 days: falling across 14 days, 0.00 to -0.03 (low -0.03, high 0.03).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-17. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Dragontwin Early Access, 30 daysLead and lag over 30 days, 2026-09-18 to 2026-10-17, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 34 to 35, up 1, most of that change came late in the window.100%50%0%Sep 18Oct 17Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 18 to Oct 17

  • Ratings — people finished and cared34 to 35up +1
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Dragontwin Early Access across the charted window
DayRatings
Sep 1834
Sep 1934
Sep 2034
Sep 2134
Sep 2234
Sep 2334
Sep 2434
Sep 2534
Sep 2634
Sep 2734
Sep 2834
Sep 2934
Sep 3034
Oct 134
Oct 234
Oct 334
Oct 434
Oct 534
Oct 634
Oct 734
Oct 834
Oct 934
Oct 1035
Oct 1135
Oct 1235
Oct 1335
Oct 1435
Oct 1535
Oct 1635
Oct 1735
What the platform publishes

Counters

Read 2026-10-17
Current counters for Dragontwin Early Access, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion35unchanged 0up +1

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed Dragontwin Early Access
ChartNow7d30dHistory
Top rated · Strategyposition 127up +8up +7Position on itch.io's Top rated · Strategy chart across 50 readings: climbing, #132 to #127 (best #125, worst #135).
Top rated · Rpgposition 311up +27up +10Position on itch.io's Top rated · Rpg chart across 50 readings: climbing, #320 to #311 (best #311, worst #339).

All of itch.io

All of itch.io: where itch.io's own charts have placed Dragontwin Early Access
ChartNow7d30dHistory
Top ratedposition 3,820down -26up +98Position on itch.io's Top rated chart across 59 readings: climbing, #4057 to #3820 (best #3794, worst #4057).
On 7 tag charts
Tag charts: where itch.io's own charts have placed Dragontwin Early Access
ChartNow7d30dHistory
Top rated · #dragonsposition 15unchanged 0down -1Position on itch.io's Top rated · #dragons chart across 41 readings: slipping, #14 to #15 (best #14, worst #16).
Top rated · #unreal-engineposition 27up +1up +1Position on itch.io's Top rated · #unreal-engine chart across 39 readings: climbing, #28 to #27 (best #27, worst #30).
Top rated · #medievalposition 52up +1down -1Position on itch.io's Top rated · #medieval chart across 39 readings: slipping, #50 to #52 (best #50, worst #58).
Top rated · #explorationposition 178up +12up +9Position on itch.io's Top rated · #exploration chart across 40 readings: climbing, #186 to #178 (best #178, worst #196).
Top rated · #fantasyposition 431up +17up +12Position on itch.io's Top rated · #fantasy chart across 40 readings: climbing, #438 to #431 (best #430, worst #461).
Top rated · #singleplayerposition 878up +42up +26Position on itch.io's Top rated · #singleplayer chart across 39 readings: climbing, #898 to #878 (best #870, worst #973).
Top rated · #no-aiposition 1,588up +45unchanged 0Position on itch.io's Top rated · #no-ai chart across 39 readings: slipping, #1567 to #1588 (best #1563, worst #1691).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.91 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.