itch.ioRank 10562026-10-16

HELP! NO BRAKE

Open on itch.io

Velocity

+0.001

HELP! NO BRAKE Velocity, last 14 days: falling across 14 days, 0.00 to 0.00 (low -0.00, high 0.00).

Confidence 50%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, comments and ratings had a measurable acceleration on 2026-10-16. Topic views did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

No ordering to read here.

Across this window, comments moved by 2, under its floor of 20; ratings moved by 12, under its floor of 20. Timing two counters against each other needs both of them to have risen, by more than the floor this page sets for that counter so a handful of events cannot read as an ordering, and to have stayed between their own start and end values — a counter that went past one of those and came back has no share of its change to time. The shapes are drawn; which of them moved first is not claimed.

Lead and lag for HELP! NO BRAKE, 30 daysLead and lag over 30 days, 2026-09-17 to 2026-10-16, each series scaled to its own change so the timing can be compared. No ordering to read here. Comments: 650 to 652, up 2, most of that change came late in the window. Ratings: 1,320 to 1,332, up 12, the change came at a steady pace.100%50%0%-50%Sep 17Oct 16CommentsRatings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below. The axis runs past its ends because a counter went beyond its final value inside the window and came back — a deleted comment, a withdrawn rating. The scale is widened rather than the curve clipped, so the round trip stays visible.

Series — over Sep 17 to Oct 16

  • Comments — people are talking650 to 652up +2
  • Ratings — people finished and cared1,320 to 1,332up +12
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for HELP! NO BRAKE across the charted window
DayCommentsRatings
Sep 176501,320
Sep 186501,321
Sep 196501,321
Sep 206501,321
Sep 216501,321
Sep 226501,319
Sep 236491,319
Sep 246491,321
Sep 256491,323
Sep 266491,323
Sep 276491,325
Sep 286501,325
Sep 296501,326
Sep 306501,326
Oct 16511,326
Oct 26511,327
Oct 36511,327
Oct 46511,327
Oct 56511,327
Oct 66511,327
Oct 76511,327
Oct 86511,327
Oct 96511,329
Oct 106511,329
Oct 116511,331
Oct 126511,331
Oct 136511,331
Oct 146511,331
Oct 156521,332
Oct 166521,332
What the platform publishes

Counters

Read 2026-10-16
Current counters for HELP! NO BRAKE, with their 7- and 30-day changes
CounterNow7d30d
Comments intent652up +1up +2
Ratings conversion1,332up +3up +12

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed HELP! NO BRAKE
ChartNow7d30dHistory
Top rated · Platformerposition 12unchanged 0unchanged 0Position on itch.io's Top rated · Platformer chart across 49 readings: holding, #12 to #12 (best #12, worst #12).
Top rated · Actionposition 17unchanged 0unchanged 0Position on itch.io's Top rated · Action chart across 49 readings: holding, #17 to #17 (best #17, worst #17).
Top sellers · Platformerposition 962down -18down -28Position on itch.io's Top sellers · Platformer chart across 49 readings: slipping, #925 to #962 (best #912, worst #969).

All of itch.io

All of itch.io: where itch.io's own charts have placed HELP! NO BRAKE
ChartNow7d30dHistory
Top ratedposition 306up +1down -10Position on itch.io's Top rated chart across 58 readings: slipping, #288 to #306 (best #287, worst #308).
On 7 tag charts
Tag charts: where itch.io's own charts have placed HELP! NO BRAKE
ChartNow7d30dHistory
Top rated · #racingposition 2unchanged 0unchanged 0Position on itch.io's Top rated · #racing chart across 38 readings: holding, #2 to #2 (best #2, worst #2).
Top rated · #top-downposition 3unchanged 0unchanged 0Position on itch.io's Top rated · #top-down chart across 38 readings: holding, #3 to #3 (best #3, worst #3).
Top rated · #arcadeposition 7unchanged 0unchanged 0Position on itch.io's Top rated · #arcade chart across 56 readings: holding, #7 to #7 (best #7, worst #7).
Top rated · #indieposition 21unchanged 0down -2Position on itch.io's Top rated · #indie chart across 38 readings: slipping, #19 to #21 (best #18, worst #21).
Top rated · #shortposition 52unchanged 0down -2Position on itch.io's Top rated · #short chart across 38 readings: slipping, #51 to #52 (best #50, worst #52).
Top rated · #pixel-artposition 64unchanged 0down -1Position on itch.io's Top rated · #pixel-art chart across 38 readings: slipping, #63 to #64 (best #63, worst #64).
Top rated · #2dposition 86down -1down -3Position on itch.io's Top rated · #2d chart across 58 readings: slipping, #82 to #86 (best #82, worst #86).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.67 / 5

Last devlog 2022-10-26 — 1451 days ago. That was already the most recent devlog when we started watching on 2026-08-20, so there is no cadence to read from it yet. The platform publishes only the most recent devlog date, so this is a floor rather than the project’s history.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.