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How to Crab to Zero (GMTK 2026)

Open on itch.io

Velocity

This game has no Velocity yet. The scoring pass only ranks games that clear an audience floor and have enough history to measure acceleration over — everything below that line is collected but not scored, which is most of the catalogue.

Which counter moved first

Lead and lag

24 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for How to Crab to Zero (GMTK 2026), 24 daysLead and lag over 24 days, 2026-09-19 to 2026-10-12, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 8 to 23, up 15, most of that change came early in the window.100%50%0%Sep 19Oct 12Ratings

Each line is scaled to its own change across these 24 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 19 to Oct 12

  • Ratings — people finished and cared8 to 23up +15
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for How to Crab to Zero (GMTK 2026) across the charted window
DayRatings
Sep 198
Sep 209
Sep 2111
Sep 2213
Sep 2316
Sep 2416
Sep 2517
Sep 2617
Sep 2718
Sep 2819
Sep 2920
Sep 3021
Oct 121
Oct 221
Oct 322
Oct 422
Oct 522
Oct 622
Oct 722
Oct 822
Oct 922
Oct 1022
Oct 1122
Oct 1223
What the platform publishes

Counters

Read 2026-10-12
Current counters for How to Crab to Zero (GMTK 2026), with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion23up +1no comparable reading thirty days back

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed How to Crab to Zero (GMTK 2026)
ChartNow7d30dHistory
Top rated · Puzzleposition 829down -93not listed thirty days agoPosition on itch.io's Top rated · Puzzle chart across 16 readings: climbing, #986 to #829 (best #736, worst #986).

All of itch.io

All of itch.io: where itch.io's own charts have placed How to Crab to Zero (GMTK 2026)
ChartNow7d30dHistory
Top ratedposition 5,994down -577not listed thirty days agoPosition on itch.io's Top rated chart across 12 readings: slipping, #5662 to #5994 (best #5375, worst #5994).
New & popularposition 7,045down -6,684not listed thirty days agoPosition on itch.io's New & popular chart across 14 readings: slipping, #15 to #7045 (best #15, worst #7045).
Newestposition 7,167down -6,254not listed thirty days agoPosition on itch.io's Newest chart across 9 readings: slipping, #249 to #7167 (best #249, worst #7167).
On 9 tag charts
Tag charts: where itch.io's own charts have placed How to Crab to Zero (GMTK 2026)
ChartNow7d30dHistory
Top rated · #sokobanposition 74down -12not listed thirty days agoPosition on itch.io's Top rated · #sokoban chart across 23 readings: climbing, #283 to #74 (best #60, worst #283).
Top rated · #indieposition 370down -32not listed thirty days agoPosition on itch.io's Top rated · #indie chart across 22 readings: climbing, #1249 to #370 (best #331, worst #1249).
Top rated · #retroposition 634down -56not listed thirty days agoPosition on itch.io's Top rated · #retro chart across 23 readings: climbing, #2788 to #634 (best #577, worst #2788).
Top rated · #atmosphericposition 802down -50not listed thirty days agoPosition on itch.io's Top rated · #atmospheric chart across 23 readings: climbing, #2206 to #802 (best #736, worst #2206).
Top rated · #shortposition 1,179down -128not listed thirty days agoPosition on itch.io's Top rated · #short chart across 19 readings: climbing, #1605 to #1179 (best #1049, worst #1606).
Top rated · #pixel-artposition 1,367down -133not listed thirty days agoPosition on itch.io's Top rated · #pixel-art chart across 19 readings: climbing, #1844 to #1367 (best #1233, worst #1848).
Top rated · #singleplayerposition 1,376down -100not listed thirty days agoPosition on itch.io's Top rated · #singleplayer chart across 19 readings: climbing, #1815 to #1376 (best #1237, worst #1825).
Top rated · #2dposition 1,587down -156not listed thirty days agoPosition on itch.io's Top rated · #2d chart across 20 readings: climbing, #2119 to #1587 (best #1421, worst #2121).
Top rated · #no-aiposition 2,487down -232not listed thirty days agoPosition on itch.io's Top rated · #no-ai chart across 14 readings: climbing, #2629 to #2487 (best #2224, worst #2643).
Everything else we hold

Activity and where to go next

First seen by us
2026-09-19
Price
free
Average rating
4.91 / 5

No devlog has been posted since we started watching on 2026-09-19. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.