Velocity

-1.000

Lost Patient Velocity, last 14 days: flat across 4 days, -1.00 to -1.00 (low -1.00, high -1.00).

Confidence 6%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. None of its three counters had a measurable acceleration. We also have itch.io chart positions for it, which is the fourth component. It was observed on 8 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

8 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Lost Patient, 8 daysLead and lag over 8 days, 2026-10-02 to 2026-10-09, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 27 to 28, up 1, most of that change came early in the window.100%50%0%Oct 2Oct 9Ratings

Each line is scaled to its own change across these 8 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Oct 2 to Oct 9

  • Ratings — people finished and cared27 to 28up +1
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Lost Patient across the charted window
DayRatings
Oct 227
Oct 328
Oct 428
Oct 528
Oct 628
Oct 728
Oct 828
Oct 928
What the platform publishes

Counters

Read 2026-10-09
Current counters for Lost Patient, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion28unchanged 0no comparable reading thirty days back

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed Lost Patient
ChartNow7d30dHistory
Top rated · Adventureposition 690not listed seven days agonot listed thirty days ago

All of itch.io

All of itch.io: where itch.io's own charts have placed Lost Patient
ChartNow7d30dHistory
Top ratedposition 6,163not listed seven days agonot listed thirty days agoPosition on itch.io's Top rated chart across 6 readings: slipping, #3581 to #6163 (best #3581, worst #6163).
New & popularposition 7,043down -6,473not listed thirty days agoPosition on itch.io's New & popular chart across 9 readings: slipping, #694 to #7043 (best #570, worst #7043).
Newestposition 7,161down -7,069not listed thirty days agoPosition on itch.io's Newest chart across 8 readings: slipping, #92 to #7161 (best #92, worst #7161).
On 11 tag charts
Tag charts: where itch.io's own charts have placed Lost Patient
ChartNow7d30dHistory
Top rated · #jrpgposition 49down -17not listed thirty days agoPosition on itch.io's Top rated · #jrpg chart across 8 readings: slipping, #32 to #49 (best #32, worst #49).
Top rated · #spookyposition 131down -44not listed thirty days agoPosition on itch.io's Top rated · #spooky chart across 8 readings: slipping, #87 to #131 (best #87, worst #131).
Top rated · #low-polyposition 171down -75not listed thirty days agoPosition on itch.io's Top rated · #low-poly chart across 8 readings: slipping, #96 to #171 (best #96, worst #171).
Top rated · #surrealposition 173down -77not listed thirty days agoPosition on itch.io's Top rated · #surreal chart across 8 readings: slipping, #96 to #173 (best #96, worst #173).
Top rated · #rpgmakerposition 260down -78not listed thirty days agoPosition on itch.io's Top rated · #rpgmaker chart across 8 readings: slipping, #182 to #260 (best #182, worst #265).
Top rated · #indieposition 399down -175not listed thirty days agoPosition on itch.io's Top rated · #indie chart across 8 readings: slipping, #224 to #399 (best #224, worst #401).
Top rated · #multiple-endingsposition 469down -168not listed thirty days agoPosition on itch.io's Top rated · #multiple-endings chart across 8 readings: slipping, #301 to #469 (best #301, worst #469).
Top rated · #lgbtposition 776down -275not listed thirty days agoPosition on itch.io's Top rated · #lgbt chart across 8 readings: slipping, #501 to #776 (best #501, worst #776).
Top rated · #shortposition 1,205down -514not listed thirty days agoPosition on itch.io's Top rated · #short chart across 8 readings: slipping, #691 to #1205 (best #691, worst #1206).
Top rated · #horrorposition 1,325down -508not listed thirty days agoPosition on itch.io's Top rated · #horror chart across 8 readings: slipping, #817 to #1325 (best #817, worst #1329).
Top rated · #no-aiposition 2,599down -1,107not listed thirty days agoPosition on itch.io's Top rated · #no-ai chart across 8 readings: slipping, #1492 to #2599 (best #1492, worst #2599).
Everything else we hold

Activity and where to go next

First seen by us
2026-10-01
Price
free
Average rating
4.86 / 5

No devlog has been posted since we started watching on 2026-10-01. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.