Velocity

This game has no Velocity yet. The scoring pass only ranks games that clear an audience floor and have enough history to measure acceleration over — everything below that line is collected but not scored, which is most of the catalogue.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for SFD, 30 daysLead and lag over 30 days, 2026-09-12 to 2026-10-11, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 11 throughout, no change at all.100%50%0%Sep 12Oct 11Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 12 to Oct 11

  • Ratings — people finished and cared11 to 11unchanged 0
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for SFD across the charted window
DayRatings
Sep 1211
Sep 1311
Sep 1411
Sep 1511
Sep 1611
Sep 1711
Sep 1811
Sep 1911
Sep 2011
Sep 2111
Sep 2211
Sep 2311
Sep 2411
Sep 2511
Sep 2611
Sep 2711
Sep 2811
Sep 2911
Sep 3011
Oct 111
Oct 211
Oct 311
Oct 411
Oct 511
Oct 611
Oct 711
Oct 811
Oct 911
Oct 1011
Oct 1111
What the platform publishes

Counters

Read 2026-10-11
Current counters for SFD, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion11unchanged 0unchanged 0

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed SFD
ChartNow7d30dHistory
Top rated · Strategyposition 335down -2down -11Position on itch.io's Top rated · Strategy chart across 44 readings: slipping, #317 to #335 (best #317, worst #336).
Top sellers · Strategyposition 386down -14down -11Position on itch.io's Top sellers · Strategy chart across 44 readings: slipping, #357 to #386 (best #357, worst #386).
On 7 tag charts
Tag charts: where itch.io's own charts have placed SFD
ChartNow7d30dHistory
Top rated · #team-basedposition 5unchanged 0unchanged 0Position on itch.io's Top rated · #team-based chart across 33 readings: holding, #5 to #5 (best #5, worst #5).
Top rated · #tactical-rpgposition 17unchanged 0down -1Position on itch.io's Top rated · #tactical-rpg chart across 33 readings: slipping, #16 to #17 (best #15, worst #18).
Top rated · #turn-based-strategyposition 42up +1down -2Position on itch.io's Top rated · #turn-based-strategy chart across 33 readings: slipping, #41 to #42 (best #39, worst #44).
Top rated · #dungeon-crawlerposition 108unchanged 0down -3Position on itch.io's Top rated · #dungeon-crawler chart across 35 readings: slipping, #105 to #108 (best #105, worst #109).
Top rated · #rogueliteposition 195up +2down -3Position on itch.io's Top rated · #roguelite chart across 33 readings: slipping, #192 to #195 (best #188, worst #197).
Top rated · #roguelikeposition 328up +1down -11Position on itch.io's Top rated · #roguelike chart across 33 readings: slipping, #318 to #328 (best #315, worst #330).
Top rated · #pixel-artposition 2,204up +1down -44Position on itch.io's Top rated · #pixel-art chart across 28 readings: slipping, #2157 to #2204 (best #2156, worst #2208).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-29
Price
paid
Average rating
5.00 / 5

No devlog has been posted since we started watching on 2026-08-29. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.