Velocity

-0.008

Wayfarer Velocity, last 14 days: falling across 14 days, 0.00 to -0.01 (low -0.01, high 0.00).

Confidence 60%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, topic views and ratings had a measurable acceleration on 2026-10-11. Comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

No ordering to read here.

Across this window, topic views moved by 1,564; ratings moved by 19, under its floor of 20. Timing two counters against each other needs both of them to have risen, by more than the floor this page sets for that counter so a handful of events cannot read as an ordering, and to have stayed between their own start and end values — a counter that went past one of those and came back has no share of its change to time. The shapes are drawn; which of them moved first is not claimed.

Lead and lag for Wayfarer, 30 daysLead and lag over 30 days, 2026-09-12 to 2026-10-11, each series scaled to its own change so the timing can be compared. No ordering to read here. Topic views: 48,058 to 49,622, up 1,564, most of that change came early in the window. Ratings: 1,982 to 2,001, up 19, the change came at a steady pace.118%100%50%0%Sep 12Oct 11Topic viewsRatings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below. The axis runs past its ends because a counter went beyond its final value inside the window and came back — a deleted comment, a withdrawn rating. The scale is widened rather than the curve clipped, so the round trip stays visible.

Series — over Sep 12 to Oct 11

  • Topic views — people are looking48,058 to 49,622up +1,564
  • Ratings — people finished and cared1,982 to 2,001up +19
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Wayfarer across the charted window
DayTopic viewsRatings
Sep 1248,0581,982
Sep 1348,1101,984
Sep 1448,1861,986
Sep 1548,2831,986
Sep 1648,3461,986
Sep 1748,4011,986
Sep 1848,4781,986
Sep 1948,5411,986
Sep 2048,6151,987
Sep 2148,6781,988
Sep 2248,7351,989
Sep 2348,7911,989
Sep 2448,8641,991
Sep 2548,9971,992
Sep 2649,0831,992
Sep 2749,1551,992
Sep 2849,2371,994
Sep 2949,3201,995
Sep 3049,4131,995
Oct 149,4681,996
Oct 249,5381,996
Oct 349,6051,996
Oct 449,6851,996
Oct 549,7311,996
Oct 649,8341,997
Oct 749,8981,997
Oct 849,3971,999
Oct 949,4611,999
Oct 1049,5342,000
Oct 1149,6222,001
What the platform publishes

Counters

Read 2026-10-11
Current counters for Wayfarer, with their 7- and 30-day changes
CounterNow7d30d
Topic views aperture49,622down -63up +848
Ratings conversion2,001up +4up +19
Topic replies59unchanged 0unchanged 0

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed Wayfarer
ChartNow7d30dHistory
Top rated · Rpgposition 6unchanged 0unchanged 0Position on itch.io's Top rated · Rpg chart across 44 readings: holding, #6 to #6 (best #6, worst #6).
Top sellers · Rpgposition 769up +9down -26Position on itch.io's Top sellers · Rpg chart across 44 readings: slipping, #745 to #769 (best #742, worst #785).

All of itch.io

All of itch.io: where itch.io's own charts have placed Wayfarer
ChartNow7d30dHistory
Top ratedposition 47down -1down -2Position on itch.io's Top rated chart across 53 readings: slipping, #44 to #47 (best #44, worst #47).
On 10 tag charts
Tag charts: where itch.io's own charts have placed Wayfarer
ChartNow7d30dHistory
Top rated · #text-basedposition 2unchanged 0unchanged 0Position on itch.io's Top rated · #text-based chart across 33 readings: holding, #2 to #2 (best #2, worst #2).
Top rated · #meaningful-choicesposition 5unchanged 0unchanged 0Position on itch.io's Top rated · #meaningful-choices chart across 33 readings: holding, #5 to #5 (best #5, worst #5).
Top rated · #fantasyposition 6unchanged 0unchanged 0Position on itch.io's Top rated · #fantasy chart across 34 readings: holding, #6 to #6 (best #6, worst #6).
Top rated · #singleplayerposition 6unchanged 0unchanged 0Position on itch.io's Top rated · #singleplayer chart across 33 readings: holding, #6 to #6 (best #6, worst #6).
Top rated · #narrativeposition 9unchanged 0unchanged 0Position on itch.io's Top rated · #narrative chart across 33 readings: holding, #9 to #9 (best #9, worst #9).
Top rated · #story-richposition 9unchanged 0unchanged 0Position on itch.io's Top rated · #story-rich chart across 33 readings: holding, #9 to #9 (best #9, worst #9).
Top rated · #interactive-fictionposition 10unchanged 0unchanged 0Position on itch.io's Top rated · #interactive-fiction chart across 33 readings: holding, #10 to #10 (best #10, worst #10).
Top rated · #lgbtposition 12unchanged 0unchanged 0Position on itch.io's Top rated · #lgbt chart across 33 readings: holding, #12 to #12 (best #12, worst #12).
Top rated · #no-aiposition 20unchanged 0unchanged 0Position on itch.io's Top rated · #no-ai chart across 33 readings: slipping, #19 to #20 (best #19, worst #20).
Top rated · #romanceposition 24unchanged 0unchanged 0Position on itch.io's Top rated · #romance chart across 33 readings: holding, #24 to #24 (best #24, worst #24).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.87 / 5
Community topics
25
Last community post
2026-10-07

Last devlog 2026-06-01 — 132 days ago. That was already the most recent devlog when we started watching on 2026-08-20, so there is no cadence to read from it yet. The platform publishes only the most recent devlog date, so this is a floor rather than the project’s history.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.