Velocity

-0.001

Among Us Velocity, last 14 days: falling across 14 days, 0.00 to -0.00 (low -0.00, high 0.00).

Confidence 50%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, comments and ratings had a measurable acceleration on 2026-10-16. Topic views did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

No ordering to read here.

Across this window, comments moved by 8, under its floor of 20; ratings moved by 1, under its floor of 20. Timing two counters against each other needs both of them to have risen, by more than the floor this page sets for that counter so a handful of events cannot read as an ordering, and to have stayed between their own start and end values — a counter that went past one of those and came back has no share of its change to time. The shapes are drawn; which of them moved first is not claimed.

Lead and lag for Among Us, 30 daysLead and lag over 30 days, 2026-09-17 to 2026-10-16, each series scaled to its own change so the timing can be compared. No ordering to read here. Comments: 6,061 to 6,069, up 8, the change came at a steady pace. Ratings: 1,612 to 1,613, up 1, most of that change came late in the window.100%50%0%-100%Sep 17Oct 16CommentsRatings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below. The axis runs past its ends because a counter went beyond its final value inside the window and came back — a deleted comment, a withdrawn rating. The scale is widened rather than the curve clipped, so the round trip stays visible.

Series — over Sep 17 to Oct 16

  • Comments — people are talking6,061 to 6,069up +8
  • Ratings — people finished and cared1,612 to 1,613up +1
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Among Us across the charted window
DayCommentsRatings
Sep 176,0611,612
Sep 186,0621,612
Sep 196,0621,612
Sep 206,0621,612
Sep 216,0621,612
Sep 226,0621,612
Sep 236,0621,612
Sep 246,0621,612
Sep 256,0621,611
Sep 266,0621,611
Sep 276,0631,611
Sep 286,0631,611
Sep 296,0631,611
Sep 306,0631,611
Oct 16,0631,611
Oct 26,0631,611
Oct 36,0631,611
Oct 46,0661,611
Oct 56,0671,611
Oct 66,0671,611
Oct 76,0671,613
Oct 86,0671,613
Oct 96,0681,613
Oct 106,0681,613
Oct 116,0681,613
Oct 126,0691,613
Oct 136,0691,613
Oct 146,0691,613
Oct 156,0691,613
Oct 166,0691,613
What the platform publishes

Counters

Read 2026-10-16
Current counters for Among Us, with their 7- and 30-day changes
CounterNow7d30d
Comments intent6,069up +1up +8
Ratings conversion1,613unchanged 0up +1

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed Among Us
ChartNow7d30dHistory
Top sellers · Otherposition 5up +3down -2Position on itch.io's Top sellers · Other chart across 49 readings: slipping, #4 to #5 (best #3, worst #8).
Top rated · Otherposition 24unchanged 0unchanged 0Position on itch.io's Top rated · Other chart across 49 readings: holding, #24 to #24 (best #24, worst #24).

All of itch.io

All of itch.io: where itch.io's own charts have placed Among Us
ChartNow7d30dHistory
Top sellersposition 73up +38up +8Position on itch.io's Top sellers chart across 58 readings: slipping, #21 to #73 (best #21, worst #133).
Top ratedposition 564down -1down -8Position on itch.io's Top rated chart across 58 readings: slipping, #555 to #564 (best #555, worst #566).
On 7 tag charts
Tag charts: where itch.io's own charts have placed Among Us
ChartNow7d30dHistory
Top rated · #party-gameposition 1unchanged 0unchanged 0Position on itch.io's Top rated · #party-game chart across 38 readings: holding, #1 to #1 (best #1, worst #1).
Top rated · #co-opposition 2unchanged 0unchanged 0Position on itch.io's Top rated · #co-op chart across 40 readings: holding, #2 to #2 (best #2, worst #2).
Top rated · #minigamesposition 6unchanged 0unchanged 0Position on itch.io's Top rated · #minigames chart across 38 readings: holding, #6 to #6 (best #6, worst #6).
Top rated · #spaceposition 7unchanged 0unchanged 0Position on itch.io's Top rated · #space chart across 38 readings: holding, #7 to #7 (best #7, worst #7).
Top rated · #multiplayerposition 10unchanged 0unchanged 0Position on itch.io's Top rated · #multiplayer chart across 38 readings: holding, #10 to #10 (best #10, worst #10).
Top rated · #casualposition 32unchanged 0up +1Position on itch.io's Top rated · #casual chart across 40 readings: climbing, #33 to #32 (best #32, worst #33).
Top rated · #2dposition 146unchanged 0down -2Position on itch.io's Top rated · #2d chart across 58 readings: slipping, #141 to #146 (best #141, worst #147).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
paid
Average rating
4.54 / 5

Last devlog 2021-11-05 — 1806 days ago. That was already the most recent devlog when we started watching on 2026-08-20, so there is no cadence to read from it yet. The platform publishes only the most recent devlog date, so this is a floor rather than the project’s history.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.