Velocity

0.000

Hole Punch! Velocity, last 14 days: rising across 14 days, -0.02 to 0.00 (low -0.02, high 0.01).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-10. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Hole Punch!, 30 daysLead and lag over 30 days, 2026-09-12 to 2026-10-11, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 119 to 120, up 1, most of that change came late in the window.100%50%0%Sep 12Oct 11Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 12 to Oct 11

  • Ratings — people finished and cared119 to 120up +1
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Hole Punch! across the charted window
DayRatings
Sep 12119
Sep 13119
Sep 14119
Sep 15120
Sep 16120
Sep 17120
Sep 18120
Sep 19120
Sep 20120
Sep 21120
Sep 22119
Sep 23119
Sep 24119
Sep 25119
Sep 26119
Sep 27119
Sep 28119
Sep 29119
Sep 30119
Oct 1119
Oct 2119
Oct 3119
Oct 4119
Oct 5119
Oct 6119
Oct 7119
Oct 8119
Oct 9119
Oct 10120
Oct 11120
What the platform publishes

Counters

Read 2026-10-11
Current counters for Hole Punch!, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion120unchanged 0unchanged 0

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed Hole Punch!
ChartNow7d30dHistory
Top rated · Platformerposition 282up +7up +16Position on itch.io's Top rated · Platformer chart across 44 readings: climbing, #296 to #282 (best #282, worst #303).
Top rated · Actionposition 352up +12up +19Position on itch.io's Top rated · Action chart across 44 readings: climbing, #369 to #352 (best #352, worst #380).
Top sellers · Platformerposition 894down -11down -28Position on itch.io's Top sellers · Platformer chart across 44 readings: slipping, #861 to #894 (best #849, worst #894).

All of itch.io

All of itch.io: where itch.io's own charts have placed Hole Punch!
ChartNow7d30dHistory
Top ratedposition 4,074up +143up +213Position on itch.io's Top rated chart across 53 readings: climbing, #4249 to #4074 (best #4074, worst #4383).
On 10 tag charts
Tag charts: where itch.io's own charts have placed Hole Punch!
ChartNow7d30dHistory
Top rated · #destructionposition 7unchanged 0unchanged 0Position on itch.io's Top rated · #destruction chart across 34 readings: holding, #7 to #7 (best #7, worst #8).
Top rated · #speedrunposition 22unchanged 0up +1Position on itch.io's Top rated · #speedrun chart across 32 readings: climbing, #23 to #22 (best #22, worst #23).
Top rated · #stealthposition 23unchanged 0unchanged 0Position on itch.io's Top rated · #stealth chart across 32 readings: holding, #23 to #23 (best #23, worst #24).
Top rated · #fast-pacedposition 58unchanged 0unchanged 0Position on itch.io's Top rated · #fast-paced chart across 33 readings: holding, #58 to #58 (best #58, worst #60).
Top rated · #physicsposition 62down -1down -2Position on itch.io's Top rated · #physics chart across 32 readings: slipping, #60 to #62 (best #60, worst #63).
Top rated · #minimalistposition 94unchanged 0up +2Position on itch.io's Top rated · #minimalist chart across 32 readings: climbing, #96 to #94 (best #94, worst #99).
Top rated · #experimentalposition 121unchanged 0up +1Position on itch.io's Top rated · #experimental chart across 33 readings: climbing, #122 to #121 (best #120, worst #127).
Top rated · #singleplayerposition 967up +25up +29Position on itch.io's Top rated · #singleplayer chart across 32 readings: climbing, #992 to #967 (best #960, worst #1018).
Top rated · #2dposition 1,105up +10up +24Position on itch.io's Top rated · #2d chart across 52 readings: climbing, #1110 to #1105 (best #1093, worst #1148).
Top rated · #no-aiposition 1,723up +17up +8Position on itch.io's Top rated · #no-ai chart across 32 readings: climbing, #1724 to #1723 (best #1695, worst #1785).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.62 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.