Velocity

-0.004

Half Sword Velocity, last 14 days: falling across 14 days, 0.00 to -0.00 (low -0.00, high 0.00).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-15. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Half Sword, 30 daysLead and lag over 30 days, 2026-09-16 to 2026-10-15, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 260 to 261, up 1, most of that change came late in the window.100%50%0%Sep 16Oct 15Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 16 to Oct 15

  • Ratings — people finished and cared260 to 261up +1
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Half Sword across the charted window
DayRatings
Sep 16260
Sep 17260
Sep 18260
Sep 19260
Sep 20260
Sep 21260
Sep 22260
Sep 23260
Sep 24260
Sep 25260
Sep 26260
Sep 27260
Sep 28260
Sep 29260
Sep 30260
Oct 1260
Oct 2260
Oct 3260
Oct 4260
Oct 5260
Oct 6260
Oct 7260
Oct 8261
Oct 9261
Oct 10261
Oct 11261
Oct 12261
Oct 13261
Oct 14261
Oct 15261
What the platform publishes

Counters

Read 2026-10-15
Current counters for Half Sword, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion261unchanged 0up +1

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed Half Sword
ChartNow7d30dHistory
Top rated · Actionposition 99up +1unchanged 0Position on itch.io's Top rated · Action chart across 48 readings: slipping, #97 to #99 (best #97, worst #100).
Top rated · Simulationposition 128down -1down -2Position on itch.io's Top rated · Simulation chart across 48 readings: slipping, #122 to #128 (best #122, worst #128).
Top sellers · Simulationposition 401down -36down -41Position on itch.io's Top sellers · Simulation chart across 48 readings: slipping, #346 to #401 (best #346, worst #404).
Top sellers · Actionposition 455down -32down -39Position on itch.io's Top sellers · Action chart across 48 readings: slipping, #387 to #455 (best #387, worst #455).

All of itch.io

All of itch.io: where itch.io's own charts have placed Half Sword
ChartNow7d30dHistory
Top ratedposition 1,398down -5down -4Position on itch.io's Top rated chart across 57 readings: slipping, #1370 to #1398 (best #1367, worst #1411).
Top sellersposition 3,259down -174down -290Position on itch.io's Top sellers chart across 57 readings: slipping, #2994 to #3259 (best #2832, worst #3259).
On 7 tag charts
Tag charts: where itch.io's own charts have placed Half Sword
ChartNow7d30dHistory
Top rated · #swordsposition 2unchanged 0unchanged 0Position on itch.io's Top rated · #swords chart across 37 readings: holding, #2 to #2 (best #2, worst #2).
Top rated · #fightingposition 12up +1unchanged 0Position on itch.io's Top rated · #fighting chart across 38 readings: slipping, #11 to #12 (best #11, worst #13).
Top rated · #unreal-engineposition 14unchanged 0up +1Position on itch.io's Top rated · #unreal-engine chart across 37 readings: climbing, #15 to #14 (best #14, worst #15).
Top rated · #physicsposition 17unchanged 0unchanged 0Position on itch.io's Top rated · #physics chart across 37 readings: holding, #17 to #17 (best #17, worst #17).
Top rated · #medievalposition 20unchanged 0down -1Position on itch.io's Top rated · #medieval chart across 37 readings: slipping, #19 to #20 (best #19, worst #20).
Top rated · #3dposition 117up +1unchanged 0Position on itch.io's Top rated · #3d chart across 57 readings: slipping, #113 to #117 (best #112, worst #119).
Top rated · #singleplayerposition 304up +4up +2Position on itch.io's Top rated · #singleplayer chart across 37 readings: holding, #304 to #304 (best #304, worst #309).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.69 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.