itch.ioRank 10462026-10-15

Idle Breakout

Open on itch.io

Velocity

+0.001

Idle Breakout Velocity, last 14 days: falling across 14 days, 0.00 to 0.00 (low -0.00, high 0.00).

Confidence 50%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, comments and ratings had a measurable acceleration on 2026-10-15. Topic views did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

No ordering to read here.

Across this window, comments moved by 6, under its floor of 20; ratings moved by 15, under its floor of 20. Timing two counters against each other needs both of them to have risen, by more than the floor this page sets for that counter so a handful of events cannot read as an ordering, and to have stayed between their own start and end values — a counter that went past one of those and came back has no share of its change to time. The shapes are drawn; which of them moved first is not claimed.

Lead and lag for Idle Breakout, 30 daysLead and lag over 30 days, 2026-09-16 to 2026-10-15, each series scaled to its own change so the timing can be compared. No ordering to read here. Comments: 1,381 to 1,387, up 6, the change came at a steady pace. Ratings: 939 to 954, up 15, the change came at a steady pace.100%50%0%Sep 16Oct 15CommentsRatings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 16 to Oct 15

  • Comments — people are talking1,381 to 1,387up +6
  • Ratings — people finished and cared939 to 954up +15
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Idle Breakout across the charted window
DayCommentsRatings
Sep 161,381939
Sep 171,382939
Sep 181,382940
Sep 191,382940
Sep 201,382940
Sep 211,382941
Sep 221,382940
Sep 231,382942
Sep 241,382942
Sep 251,382942
Sep 261,383943
Sep 271,383944
Sep 281,383945
Sep 291,384945
Sep 301,384945
Oct 11,384946
Oct 21,384946
Oct 31,385947
Oct 41,385947
Oct 51,385948
Oct 61,385948
Oct 71,385949
Oct 81,385949
Oct 91,385950
Oct 101,385949
Oct 111,386950
Oct 121,386951
Oct 131,386953
Oct 141,386953
Oct 151,387954
What the platform publishes

Counters

Read 2026-10-15
Current counters for Idle Breakout, with their 7- and 30-day changes
CounterNow7d30d
Comments intent1,387up +2up +6
Ratings conversion954up +4up +14

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed Idle Breakout
ChartNow7d30dHistory
Top rated · Otherposition 43down -1down -1Position on itch.io's Top rated · Other chart across 48 readings: climbing, #44 to #43 (best #42, worst #44).
Top sellers · Otherposition 131down -7up +33Position on itch.io's Top sellers · Other chart across 48 readings: slipping, #102 to #131 (best #29, worst #186).

All of itch.io

All of itch.io: where itch.io's own charts have placed Idle Breakout
ChartNow7d30dHistory
Top ratedposition 883down -22down -13Position on itch.io's Top rated chart across 57 readings: slipping, #861 to #883 (best #858, worst #885).
Top sellersposition 3,190down -2,624down -282Position on itch.io's Top sellers chart across 57 readings: slipping, #2929 to #3190 (best #566, worst #3190).
On 4 tag charts
Tag charts: where itch.io's own charts have placed Idle Breakout
ChartNow7d30dHistory
Top rated · #breakoutposition 1unchanged 0unchanged 0Position on itch.io's Top rated · #breakout chart across 39 readings: holding, #1 to #1 (best #1, worst #1).
Top rated · #clickerposition 5unchanged 0unchanged 0Position on itch.io's Top rated · #clicker chart across 39 readings: holding, #5 to #5 (best #5, worst #5).
Top rated · #incrementalposition 12unchanged 0unchanged 0Position on itch.io's Top rated · #incremental chart across 37 readings: holding, #12 to #12 (best #12, worst #12).
Top rated · #idleposition 13unchanged 0unchanged 0Position on itch.io's Top rated · #idle chart across 37 readings: holding, #13 to #13 (best #13, worst #13).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.54 / 5

Last devlog 2019-06-21 — 2673 days ago. That was already the most recent devlog when we started watching on 2026-08-20, so there is no cadence to read from it yet. The platform publishes only the most recent devlog date, so this is a floor rather than the project’s history.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.