Velocity

0.000

POLYBOT-7 Velocity, last 14 days: falling across 14 days, 0.03 to 0.00 (low 0.00, high 0.03).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-14. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for POLYBOT-7, 30 daysLead and lag over 30 days, 2026-09-15 to 2026-10-14, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 36 to 35, down 1, most of that change came early in the window.100%50%0%Sep 15Oct 14Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 15 to Oct 14

  • Ratings — people finished and cared36 to 35down -1
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for POLYBOT-7 across the charted window
DayRatings
Sep 1536
Sep 1636
Sep 1736
Sep 1836
Sep 1936
Sep 2036
Sep 2136
Sep 2236
Sep 2335
Sep 2435
Sep 2535
Sep 2635
Sep 2735
Sep 2835
Sep 2935
Sep 3035
Oct 135
Oct 235
Oct 335
Oct 435
Oct 535
Oct 635
Oct 735
Oct 835
Oct 935
Oct 1035
Oct 1135
Oct 1235
Oct 1335
Oct 1435
What the platform publishes

Counters

Read 2026-10-14
Current counters for POLYBOT-7, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion35unchanged 0down -1

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed POLYBOT-7
ChartNow7d30dHistory
Top sellers · Strategyposition 263down -22down -25Position on itch.io's Top sellers · Strategy chart across 47 readings: slipping, #232 to #263 (best #224, worst #270).
Top rated · Strategyposition 523up +3unchanged 0Position on itch.io's Top rated · Strategy chart across 47 readings: slipping, #514 to #523 (best #513, worst #529).

All of itch.io

All of itch.io: where itch.io's own charts have placed POLYBOT-7
ChartNow7d30dHistory
Top sellersposition 5,490down -106down -279Position on itch.io's Top sellers chart across 55 readings: slipping, #5225 to #5490 (best #5108, worst #5490).
On 9 tag charts
Tag charts: where itch.io's own charts have placed POLYBOT-7
ChartNow7d30dHistory
Top rated · #7drlposition 14unchanged 0unchanged 0Position on itch.io's Top rated · #7drl chart across 56 readings: slipping, #13 to #14 (best #13, worst #14).
Top rated · #asciiposition 21unchanged 0up +1Position on itch.io's Top rated · #ascii chart across 54 readings: holding, #21 to #21 (best #21, worst #22).
Top rated · #perma-deathposition 29up +1up +3Position on itch.io's Top rated · #perma-death chart across 36 readings: climbing, #32 to #29 (best #29, worst #32).
Top rated · #tacticalposition 75down -1down -1Position on itch.io's Top rated · #tactical chart across 36 readings: slipping, #74 to #75 (best #73, worst #75).
Top rated · #robotsposition 112unchanged 0unchanged 0Position on itch.io's Top rated · #robots chart across 36 readings: holding, #112 to #112 (best #111, worst #113).
Top rated · #proceduralposition 178unchanged 0up +1Position on itch.io's Top rated · #procedural chart across 36 readings: slipping, #177 to #178 (best #173, worst #181).
Top rated · #turn-basedposition 240unchanged 0up +4Position on itch.io's Top rated · #turn-based chart across 36 readings: climbing, #241 to #240 (best #237, worst #244).
Top rated · #roguelikeposition 515unchanged 0up +4Position on itch.io's Top rated · #roguelike chart across 36 readings: holding, #515 to #515 (best #509, worst #522).
Top rated · #science-fictionposition 567down -1up +5Position on itch.io's Top rated · #science-fiction chart across 36 readings: climbing, #572 to #567 (best #564, worst #575).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.54 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.