Velocity

+0.001

A Mortician's Tale Velocity, last 14 days: falling across 14 days, 0.00 to 0.00 (low -0.00, high 0.00).

Confidence 60%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, topic views and ratings had a measurable acceleration on 2026-10-10. Comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

No ordering to read here.

Across this window, topic views moved by 259, under its floor of 500; ratings fell by 2. Timing two counters against each other needs both of them to have risen, by more than the floor this page sets for that counter so a handful of events cannot read as an ordering, and to have stayed between their own start and end values — a counter that went past one of those and came back has no share of its change to time. The shapes are drawn; which of them moved first is not claimed.

Lead and lag for A Mortician's Tale, 30 daysLead and lag over 30 days, 2026-09-11 to 2026-10-10, each series scaled to its own change so the timing can be compared. No ordering to read here. Topic views: 21,763 to 22,022, up 259, the change came at a steady pace. Ratings: 2,325 to 2,323, down 2, most of that change came early in the window.150%100%50%0%Sep 11Oct 10Topic viewsRatings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below. The axis runs past its ends because a counter went beyond its final value inside the window and came back — a deleted comment, a withdrawn rating. The scale is widened rather than the curve clipped, so the round trip stays visible.

Series — over Sep 11 to Oct 10

  • Topic views — people are looking21,763 to 22,022up +259
  • Ratings — people finished and cared2,325 to 2,323down -2
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for A Mortician's Tale across the charted window
DayTopic viewsRatings
Sep 1121,7632,325
Sep 1221,7902,325
Sep 1321,8042,325
Sep 1421,8132,325
Sep 1521,8162,324
Sep 1621,8222,324
Sep 1721,8262,324
Sep 1821,8302,324
Sep 1921,8382,323
Sep 2021,8452,323
Sep 2121,8492,323
Sep 2221,8562,322
Sep 2321,8672,323
Sep 2421,8952,323
Sep 2521,9072,323
Sep 2621,9122,323
Sep 2721,9192,323
Sep 2821,9232,323
Sep 2921,9272,323
Sep 3021,9332,323
Oct 121,9372,323
Oct 221,9452,323
Oct 321,9522,323
Oct 421,9642,323
Oct 521,9702,323
Oct 621,9782,323
Oct 721,9892,323
Oct 822,0082,323
Oct 922,0142,323
Oct 1022,0222,323
What the platform publishes

Counters

Read 2026-10-10
Current counters for A Mortician's Tale, with their 7- and 30-day changes
CounterNow7d30d
Topic views aperture22,022up +70up +268
Ratings conversion2,323unchanged 0down -2
Topic replies95unchanged 0unchanged 0

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed A Mortician's Tale
ChartNow7d30dHistory
Top rated · Visual Novelposition 99down -1down -2Position on itch.io's Top rated · Visual Novel chart across 43 readings: slipping, #97 to #99 (best #96, worst #99).
Top sellers · Visual Novelposition 381down -1down -14Position on itch.io's Top sellers · Visual Novel chart across 43 readings: slipping, #302 to #381 (best #302, worst #387).

All of itch.io

All of itch.io: where itch.io's own charts have placed A Mortician's Tale
ChartNow7d30dHistory
Top ratedposition 223down -3down -6Position on itch.io's Top rated chart across 52 readings: slipping, #213 to #223 (best #213, worst #223).
Top sellersposition 2,437up +89down -26Position on itch.io's Top sellers chart across 52 readings: slipping, #1724 to #2437 (best #786, worst #2526).
On 8 tag charts
Tag charts: where itch.io's own charts have placed A Mortician's Tale
ChartNow7d30dHistory
Top rated · #low-polyposition 4unchanged 0unchanged 0Position on itch.io's Top rated · #low-poly chart across 32 readings: holding, #4 to #4 (best #4, worst #4).
Top rated · #mouse-onlyposition 6down -1down -1Position on itch.io's Top rated · #mouse-only chart across 32 readings: slipping, #5 to #6 (best #5, worst #6).
Top rated · #unityposition 8unchanged 0unchanged 0Position on itch.io's Top rated · #unity chart across 32 readings: holding, #8 to #8 (best #8, worst #8).
Top rated · #point-and-clickposition 21down -1down -1Position on itch.io's Top rated · #point-and-click chart across 32 readings: slipping, #20 to #21 (best #20, worst #21).
Top rated · #female-protagonistposition 32unchanged 0unchanged 0Position on itch.io's Top rated · #female-protagonist chart across 33 readings: holding, #32 to #32 (best #31, worst #32).
Top rated · #lgbtposition 44down -1down -1Position on itch.io's Top rated · #lgbt chart across 32 readings: slipping, #43 to #44 (best #43, worst #44).
Top rated · #singleplayerposition 52unchanged 0unchanged 0Position on itch.io's Top rated · #singleplayer chart across 32 readings: holding, #52 to #52 (best #52, worst #53).
Top rated · #story-richposition 53down -1down -1Position on itch.io's Top rated · #story-rich chart across 32 readings: slipping, #52 to #53 (best #52, worst #53).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
paid
Average rating
4.62 / 5
Community topics
24
Last community post
2026-08-08

Last devlog 2025-10-03 — 372 days ago. That was already the most recent devlog when we started watching on 2026-08-20, so there is no cadence to read from it yet. The platform publishes only the most recent devlog date, so this is a floor rather than the project’s history.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.