Velocity

-0.004

Loving Decays [FULL GAME] Velocity, last 14 days: falling across 14 days, 0.01 to -0.00 (low -0.01, high 0.01).

Confidence 50%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, comments and ratings had a measurable acceleration on 2026-10-13. Topic views did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

20 days

No ordering to read here.

Across this window, comments moved by 16, under its floor of 20; ratings moved by 48. Timing two counters against each other needs both of them to have risen, by more than the floor this page sets for that counter so a handful of events cannot read as an ordering, and to have stayed between their own start and end values — a counter that went past one of those and came back has no share of its change to time. The shapes are drawn; which of them moved first is not claimed.

Lead and lag for Loving Decays [FULL GAME], 20 daysLead and lag over 20 days, 2026-09-24 to 2026-10-13, each series scaled to its own change so the timing can be compared. No ordering to read here. Comments: 199 to 215, up 16, the change came at a steady pace. Ratings: 755 to 803, up 48, the change came at a steady pace.100%50%0%Sep 24Oct 13CommentsRatings

Each line is scaled to its own change across these 20 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 24 to Oct 13

  • Comments — people are talking199 to 215up +16
  • Ratings — people finished and cared755 to 803up +48
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Loving Decays [FULL GAME] across the charted window
DayCommentsRatings
Sep 24199755
Sep 25200756
Sep 26202758
Sep 27203761
Sep 28205764
Sep 29205766
Sep 30205771
Oct 1205773
Oct 2206775
Oct 3208777
Oct 4208777
Oct 5211779
Oct 6211782
Oct 7212783
Oct 8212784
Oct 9212787
Oct 10212791
Oct 11213795
Oct 12214802
Oct 13215803
What the platform publishes

Counters

Read 2026-10-14
Current counters for Loving Decays [FULL GAME], with their 7- and 30-day changes
CounterNow7d30d
Comments intent215up +4no comparable reading thirty days back
Ratings conversion803up +21up +70

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed Loving Decays [FULL GAME]
ChartNow7d30dHistory
Top rated · Visual Novelposition 70up +3up +2Position on itch.io's Top rated · Visual Novel chart across 46 readings: climbing, #81 to #70 (best #70, worst #81).
Top sellers · Visual Novelposition 101up +262up +839Position on itch.io's Top sellers · Visual Novel chart across 44 readings: climbing, #112 to #101 (best #52, worst #954).

All of itch.io

All of itch.io: where itch.io's own charts have placed Loving Decays [FULL GAME]
ChartNow7d30dHistory
Top ratedposition 146up +4up +10Position on itch.io's Top rated chart across 56 readings: climbing, #179 to #146 (best #146, worst #179).
Top sellersposition 813up +5,809up +5,822Position on itch.io's Top sellers chart across 56 readings: slipping, #723 to #813 (best #232, worst #6925).
On 11 tag charts
Tag charts: where itch.io's own charts have placed Loving Decays [FULL GAME]
ChartNow7d30dHistory
Top rated · #first-personposition 8unchanged 0unchanged 0Position on itch.io's Top rated · #first-person chart across 36 readings: holding, #8 to #8 (best #8, worst #8).
Top rated · #mysteryposition 12unchanged 0unchanged 0Position on itch.io's Top rated · #mystery chart across 35 readings: climbing, #13 to #12 (best #12, worst #13).
Top rated · #animeposition 15up +1up +1Position on itch.io's Top rated · #anime chart across 53 readings: climbing, #17 to #15 (best #15, worst #17).
Top rated · #yandereposition 15unchanged 0unchanged 0Position on itch.io's Top rated · #yandere chart across 35 readings: climbing, #16 to #15 (best #15, worst #17).
Top rated · #multiple-endingsposition 18up +1up +1Position on itch.io's Top rated · #multiple-endings chart across 35 readings: climbing, #19 to #18 (best #18, worst #19).
Top rated · #amareposition 21unchanged 0down -1Position on itch.io's Top rated · #amare chart across 54 readings: climbing, #28 to #21 (best #20, worst #28).
Top rated · #otomeposition 25unchanged 0up +3Position on itch.io's Top rated · #otome chart across 31 readings: climbing, #27 to #25 (best #25, worst #28).
Top rated · #dating-simposition 37not listed seven days agonot listed thirty days agoPosition on itch.io's Top rated · #dating-sim chart across 4 readings: climbing, #38 to #37 (best #37, worst #38).
Top rated · #2dposition 45up +1up +4Position on itch.io's Top rated · #2d chart across 55 readings: climbing, #56 to #45 (best #45, worst #56).
Top rated · #romanceposition 57up +1unchanged 0Position on itch.io's Top rated · #romance chart across 35 readings: climbing, #60 to #57 (best #57, worst #60).
Top rated · #no-aiposition 62up +2up +1Position on itch.io's Top rated · #no-ai chart across 35 readings: climbing, #66 to #62 (best #62, worst #69).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.86 / 5

Last devlog 2026-03-14 — 214 days ago. That was already the most recent devlog when we started watching on 2026-08-20, so there is no cadence to read from it yet. The platform publishes only the most recent devlog date, so this is a floor rather than the project’s history.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.