itch.ioRank 20982026-10-11

Pixel Room Generator

Open on itch.io

Velocity

-0.008

Pixel Room Generator Velocity, last 14 days: falling across 14 days, 0.00 to -0.01 (low -0.01, high 0.01).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-11. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Pixel Room Generator, 30 daysLead and lag over 30 days, 2026-09-12 to 2026-10-11, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 361 to 364, up 3, most of that change came late in the window.100%50%0%Sep 12Oct 11Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 12 to Oct 11

  • Ratings — people finished and cared361 to 364up +3
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Pixel Room Generator across the charted window
DayRatings
Sep 12361
Sep 13361
Sep 14361
Sep 15361
Sep 16361
Sep 17361
Sep 18361
Sep 19361
Sep 20361
Sep 21361
Sep 22361
Sep 23361
Sep 24361
Sep 25361
Sep 26361
Sep 27361
Sep 28361
Sep 29362
Sep 30363
Oct 1364
Oct 2364
Oct 3364
Oct 4364
Oct 5364
Oct 6364
Oct 7364
Oct 8364
Oct 9364
Oct 10364
Oct 11364
What the platform publishes

Counters

Read 2026-10-11
Current counters for Pixel Room Generator, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion364unchanged 0up +3

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed Pixel Room Generator
ChartNow7d30dHistory
Top sellers · Otherposition 490up +20up +4Position on itch.io's Top sellers · Other chart across 44 readings: holding, #487 to #490 (best #43, worst #510).
Top rated · Otherposition 677down -3down -2Position on itch.io's Top rated · Other chart across 44 readings: slipping, #659 to #677 (best #632, worst #677).

All of itch.io

All of itch.io: where itch.io's own charts have placed Pixel Room Generator
ChartNow7d30dHistory
Top sellersposition 3,614down -3,001not listed thirty days agoPosition on itch.io's Top sellers chart across 8 readings: slipping, #613 to #3614 (best #613, worst #3614).
On 2 tag charts
Tag charts: where itch.io's own charts have placed Pixel Room Generator
ChartNow7d30dHistory
Top rated · #shortposition 2,271not listed seven days agonot listed thirty days agoPosition on itch.io's Top rated · #short chart across 5 readings: slipping, #2265 to #2271 (best #2254, worst #2271).
Top rated · #pixel-artposition 2,367not listed seven days agonot listed thirty days agoPosition on itch.io's Top rated · #pixel-art chart across 2 readings: climbing, #2368 to #2367 (best #2367, worst #2368).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-29
Price
free
Average rating
4.22 / 5

No devlog has been posted since we started watching on 2026-08-29. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.