Velocity

+0.003

Bewitching Sinners Velocity, last 14 days: rising across 14 days, -0.00 to 0.00 (low -0.00, high 0.00).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-17. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

No ordering to read here.

Across this window, comments moved by 3, under its floor of 20; ratings moved by 5, under its floor of 20. Timing two counters against each other needs both of them to have risen, by more than the floor this page sets for that counter so a handful of events cannot read as an ordering, and to have stayed between their own start and end values — a counter that went past one of those and came back has no share of its change to time. The shapes are drawn; which of them moved first is not claimed.

Lead and lag for Bewitching Sinners, 30 daysLead and lag over 30 days, 2026-09-14 to 2026-10-13, each series scaled to its own change so the timing can be compared. No ordering to read here. Comments: 515 to 518, up 3, the change came at a steady pace. Ratings: 759 to 764, up 5, the change came at a steady pace.100%50%0%Sep 14Oct 13CommentsRatings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 14 to Oct 13

  • Comments — people are talking515 to 518up +3
  • Ratings — people finished and cared759 to 764up +5
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Bewitching Sinners across the charted window
DayCommentsRatings
Sep 14515759
Sep 15515759
Sep 16516759
Sep 17516759
Sep 18516759
Sep 19516759
Sep 20516759
Sep 21516759
Sep 22516760
Sep 23516760
Sep 24516760
Sep 25516760
Sep 26516761
Sep 27516762
Sep 28516762
Sep 29516762
Sep 30516762
Oct 1516763
Oct 2516763
Oct 3516763
Oct 4516763
Oct 5516763
Oct 6516763
Oct 7517763
Oct 8518763
Oct 9518763
Oct 10518763
Oct 11518764
Oct 12518764
Oct 13518764
What the platform publishes

Counters

Read 2026-10-17
Current counters for Bewitching Sinners, with their 7- and 30-day changes
CounterNow7d30d
Comments intent518no comparable reading seven days backno comparable reading thirty days back
Ratings conversion765up +2up +6

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed Bewitching Sinners
ChartNow7d30dHistory
Top sellers · Visual Novelposition 79up +78up +252Position on itch.io's Top sellers · Visual Novel chart across 50 readings: slipping, #72 to #79 (best #37, worst #340).
Top rated · Visual Novelposition 95down -1unchanged 0Position on itch.io's Top rated · Visual Novel chart across 50 readings: climbing, #96 to #95 (best #94, worst #96).

All of itch.io

All of itch.io: where itch.io's own charts have placed Bewitching Sinners
ChartNow7d30dHistory
Top ratedposition 209unchanged 0down -1Position on itch.io's Top rated chart across 59 readings: climbing, #210 to #209 (best #207, worst #210).
Top sellersposition 525up +700up +1,755Position on itch.io's Top sellers chart across 59 readings: slipping, #467 to #525 (best #132, worst #2280).
On 11 tag charts
Tag charts: where itch.io's own charts have placed Bewitching Sinners
ChartNow7d30dHistory
Top rated · #yaoiposition 4unchanged 0unchanged 0Position on itch.io's Top rated · #yaoi chart across 39 readings: holding, #4 to #4 (best #4, worst #4).
Top rated · #narrativeposition 25unchanged 0unchanged 0Position on itch.io's Top rated · #narrative chart across 39 readings: holding, #25 to #25 (best #25, worst #25).
Top rated · #fantasyposition 28unchanged 0up +1Position on itch.io's Top rated · #fantasy chart across 40 readings: climbing, #29 to #28 (best #28, worst #29).
Top rated · #female-protagonistposition 28up +1up +1Position on itch.io's Top rated · #female-protagonist chart across 40 readings: climbing, #29 to #28 (best #28, worst #30).
Top rated · #otomeposition 35unchanged 0up +2Position on itch.io's Top rated · #otome chart across 39 readings: climbing, #37 to #35 (best #35, worst #37).
Top rated · #lgbtposition 43down -1down -1Position on itch.io's Top rated · #lgbt chart across 39 readings: slipping, #42 to #43 (best #42, worst #43).
Top rated · #interactive-fictionposition 46unchanged 0up +1Position on itch.io's Top rated · #interactive-fiction chart across 39 readings: climbing, #47 to #46 (best #46, worst #47).
Top rated · #dating-simposition 50unchanged 0down -1Position on itch.io's Top rated · #dating-sim chart across 41 readings: holding, #50 to #50 (best #48, worst #50).
Top rated · #singleplayerposition 51unchanged 0unchanged 0Position on itch.io's Top rated · #singleplayer chart across 39 readings: holding, #51 to #51 (best #51, worst #51).
Top rated · #romanceposition 77down -1unchanged 0Position on itch.io's Top rated · #romance chart across 39 readings: climbing, #78 to #77 (best #76, worst #78).
Top rated · #no-aiposition 90down -1down -1Position on itch.io's Top rated · #no-ai chart across 39 readings: slipping, #89 to #90 (best #88, worst #90).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
paid
Average rating
4.81 / 5

Last devlog 2026-04-30 — 170 days ago. That was already the most recent devlog when we started watching on 2026-08-20, so there is no cadence to read from it yet. The platform publishes only the most recent devlog date, so this is a floor rather than the project’s history.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.