itch.ioRank 10312026-10-09

Crown Trick

Open on itch.io

Velocity

0.000

Crown Trick Velocity, last 14 days: flat across 14 days, 0.00 to 0.00 (low 0.00, high 0.00).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-09. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Crown Trick, 30 daysLead and lag over 30 days, 2026-09-10 to 2026-10-09, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 26 throughout, no change at all.100%50%0%Sep 10Oct 9Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 10 to Oct 9

  • Ratings — people finished and cared26 to 26unchanged 0
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Crown Trick across the charted window
DayRatings
Sep 1026
Sep 1126
Sep 1226
Sep 1326
Sep 1426
Sep 1526
Sep 1626
Sep 1726
Sep 1826
Sep 1926
Sep 2026
Sep 2126
Sep 2226
Sep 2326
Sep 2426
Sep 2526
Sep 2626
Sep 2726
Sep 2826
Sep 2926
Sep 3026
Oct 126
Oct 226
Oct 326
Oct 426
Oct 526
Oct 626
Oct 726
Oct 826
Oct 926
What the platform publishes

Counters

Read 2026-10-09
Current counters for Crown Trick, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion26unchanged 0unchanged 0

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed Crown Trick
ChartNow7d30dHistory
Top rated · Strategyposition 284down -5down -12Position on itch.io's Top rated · Strategy chart across 42 readings: slipping, #267 to #284 (best #267, worst #284).
Top rated · Rpgposition 656down -1down -34Position on itch.io's Top rated · Rpg chart across 42 readings: slipping, #619 to #656 (best #618, worst #657).
On 6 tag charts
Tag charts: where itch.io's own charts have placed Crown Trick
ChartNow7d30dHistory
Top rated · #dungeon-crawlerposition 94down -1down -6Position on itch.io's Top rated · #dungeon-crawler chart across 33 readings: slipping, #88 to #94 (best #88, worst #94).
Top rated · #turn-basedposition 120down -1down -2Position on itch.io's Top rated · #turn-based chart across 31 readings: slipping, #118 to #120 (best #117, worst #120).
Top rated · #roguelikeposition 279down -2down -8Position on itch.io's Top rated · #roguelike chart across 31 readings: slipping, #271 to #279 (best #270, worst #279).
Top rated · #unityposition 338down -5down -8Position on itch.io's Top rated · #unity chart across 31 readings: slipping, #330 to #338 (best #330, worst #338).
Top rated · #singleplayerposition 1,891down -31down -102Position on itch.io's Top rated · #singleplayer chart across 31 readings: slipping, #1787 to #1891 (best #1787, worst #1895).
Top rated · #2dposition 2,155down -19down -68Position on itch.io's Top rated · #2d chart across 51 readings: slipping, #2061 to #2155 (best #2060, worst #2155).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.81 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.