Velocity

+0.012

AcceleNation Velocity, last 14 days: rising across 14 days, 0.00 to 0.01 (low -0.01, high 0.01).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-17. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for AcceleNation, 30 daysLead and lag over 30 days, 2026-09-18 to 2026-10-17, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 83 to 84, up 1, most of that change came late in the window.100%50%0%-100%Sep 18Oct 17Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below. The axis runs past its ends because a counter went beyond its final value inside the window and came back — a deleted comment, a withdrawn rating. The scale is widened rather than the curve clipped, so the round trip stays visible.

Series — over Sep 18 to Oct 17

  • Ratings — people finished and cared83 to 84up +1
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for AcceleNation across the charted window
DayRatings
Sep 1883
Sep 1983
Sep 2083
Sep 2183
Sep 2283
Sep 2382
Sep 2483
Sep 2583
Sep 2683
Sep 2783
Sep 2883
Sep 2983
Sep 3083
Oct 183
Oct 283
Oct 383
Oct 483
Oct 583
Oct 683
Oct 783
Oct 883
Oct 983
Oct 1083
Oct 1183
Oct 1283
Oct 1384
Oct 1484
Oct 1584
Oct 1684
Oct 1784
What the platform publishes

Counters

Read 2026-10-17
Current counters for AcceleNation, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion84up +1up +1

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed AcceleNation
ChartNow7d30dHistory
Top rated · Strategyposition 785down -25down -36Position on itch.io's Top rated · Strategy chart across 50 readings: slipping, #737 to #785 (best #737, worst #785).
Top sellers · Strategyposition 979down -8down -36Position on itch.io's Top sellers · Strategy chart across 36 readings: slipping, #929 to #979 (best #929, worst #984).
On 7 tag charts
Tag charts: where itch.io's own charts have placed AcceleNation
ChartNow7d30dHistory
Top rated · #drivingposition 89down -3down -4Position on itch.io's Top rated · #driving chart across 41 readings: slipping, #85 to #89 (best #85, worst #89).
Top rated · #city-builderposition 95down -1down -1Position on itch.io's Top rated · #city-builder chart across 41 readings: slipping, #92 to #95 (best #92, worst #96).
Top rated · #shoot-em-upposition 289down -13down -16Position on itch.io's Top rated · #shoot-em-up chart across 39 readings: slipping, #272 to #289 (best #272, worst #289).
Top rated · #top-downposition 568down -14down -24Position on itch.io's Top rated · #top-down chart across 39 readings: slipping, #543 to #568 (best #543, worst #568).
Top rated · #roguelikeposition 741down -25down -34Position on itch.io's Top rated · #roguelike chart across 39 readings: slipping, #704 to #741 (best #704, worst #741).
Top rated · #science-fictionposition 810down -14down -25Position on itch.io's Top rated · #science-fiction chart across 39 readings: slipping, #781 to #810 (best #781, worst #811).
Top rated · #arcadeposition 1,038down -28down -53Position on itch.io's Top rated · #arcade chart across 57 readings: slipping, #970 to #1038 (best #968, worst #1038).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-21
Price
free
Average rating
4.20 / 5

No devlog has been posted since we started watching on 2026-08-21. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.