itch.ioRank 8682026-10-16

Loco Motive (Game Jam)

Open on itch.io

Velocity

+0.003

Loco Motive (Game Jam) Velocity, last 14 days: rising across 14 days, 0.00 to 0.00 (low 0.00, high 0.00).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-16. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Loco Motive (Game Jam), 30 daysLead and lag over 30 days, 2026-09-18 to 2026-10-17, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 365 to 366, up 1, most of that change came late in the window.100%50%0%Sep 18Oct 17Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 18 to Oct 17

  • Ratings — people finished and cared365 to 366up +1
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Loco Motive (Game Jam) across the charted window
DayRatings
Sep 18365
Sep 19365
Sep 20365
Sep 21365
Sep 22365
Sep 23365
Sep 24365
Sep 25365
Sep 26365
Sep 27365
Sep 28365
Sep 29365
Sep 30365
Oct 1365
Oct 2365
Oct 3365
Oct 4365
Oct 5365
Oct 6365
Oct 7365
Oct 8365
Oct 9365
Oct 10365
Oct 11366
Oct 12366
Oct 13366
Oct 14366
Oct 15366
Oct 16366
Oct 17366
What the platform publishes

Counters

Read 2026-10-17
Current counters for Loco Motive (Game Jam), with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion366up +1up +1

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed Loco Motive (Game Jam)
ChartNow7d30dHistory
Top rated · Adventureposition 99unchanged 0down -2Position on itch.io's Top rated · Adventure chart across 50 readings: slipping, #98 to #99 (best #97, worst #99).
Top sellers · Adventureposition 576down -25down -11Position on itch.io's Top sellers · Adventure chart across 50 readings: slipping, #508 to #576 (best #508, worst #616).

All of itch.io

All of itch.io: where itch.io's own charts have placed Loco Motive (Game Jam)
ChartNow7d30dHistory
Top ratedposition 624unchanged 0down -9Position on itch.io's Top rated chart across 59 readings: slipping, #611 to #624 (best #610, worst #625).
Top sellersposition 2,815down -274down -358Position on itch.io's Top sellers chart across 59 readings: slipping, #2470 to #2815 (best #2290, worst #2815).
On 7 tag charts
Tag charts: where itch.io's own charts have placed Loco Motive (Game Jam)
ChartNow7d30dHistory
Top rated · #funnyposition 23unchanged 0up +1Position on itch.io's Top rated · #funny chart across 38 readings: climbing, #24 to #23 (best #23, worst #24).
Top rated · #point-and-clickposition 42unchanged 0down -1Position on itch.io's Top rated · #point-and-click chart across 38 readings: slipping, #41 to #42 (best #41, worst #42).
Top rated · #comedyposition 48unchanged 0down -1Position on itch.io's Top rated · #comedy chart across 40 readings: slipping, #46 to #48 (best #46, worst #48).
Top rated · #mysteryposition 54unchanged 0unchanged 0Position on itch.io's Top rated · #mystery chart across 38 readings: holding, #54 to #54 (best #54, worst #54).
Top rated · #story-richposition 115up +1down -1Position on itch.io's Top rated · #story-rich chart across 38 readings: slipping, #114 to #115 (best #114, worst #116).
Top rated · #pixel-artposition 129up +2unchanged 0Position on itch.io's Top rated · #pixel-art chart across 38 readings: slipping, #127 to #129 (best #127, worst #131).
Top rated · #2dposition 157up +1unchanged 0Position on itch.io's Top rated · #2d chart across 58 readings: holding, #157 to #157 (best #155, worst #158).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.78 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.