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Idol Manager

Open on itch.io

Velocity

This game has no Velocity yet. The scoring pass only ranks games that clear an audience floor and have enough history to measure acceleration over — everything below that line is collected but not scored, which is most of the catalogue.

Which counter moved first

Lead and lag

12 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Idol Manager, 12 daysLead and lag over 12 days, 2026-08-20 to 2026-08-31, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 131 throughout, no change at all.100%50%0%Aug 20Aug 31Ratings

Each line is scaled to its own change across these 12 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Aug 20 to Aug 31

  • Ratingspeople finished and cared131 to 131unchanged 0
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Idol Manager across the charted window
DayRatings
Aug 20131
Aug 21131
Aug 22131
Aug 23131
Aug 24131
Aug 25131
Aug 26131
Aug 27131
Aug 28131
Aug 29131
Aug 30131
Aug 31131
What the platform publishes

Counters

Read 2026-08-31
Current counters for Idol Manager, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion131unchanged 0no comparable reading thirty days back

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed Idol Manager
ChartNow7d30dHistory
Top sellers · Simulationposition 236not listed seven days agonot listed thirty days agoPosition on itch.io's Top sellers · Simulation chart across 3 readings: slipping, #231 to #236 (best #231, worst #236).
Top sellers · Visual Novelposition 324not listed seven days agonot listed thirty days agoPosition on itch.io's Top sellers · Visual Novel chart across 3 readings: climbing, #327 to #324 (best #324, worst #327).
Top rated · Simulationposition 418not listed seven days agonot listed thirty days agoPosition on itch.io's Top rated · Simulation chart across 3 readings: slipping, #417 to #418 (best #417, worst #418).

All of itch.io

All of itch.io: where itch.io's own charts have placed Idol Manager
ChartNow7d30dHistory
Top sellersposition 2,200up +70not listed thirty days agoPosition on itch.io's Top sellers chart across 12 readings: climbing, #2291 to #2200 (best #2110, worst #2328).
Top ratedposition 5,293down -15not listed thirty days agoPosition on itch.io's Top rated chart across 10 readings: slipping, #5271 to #5293 (best #5271, worst #5293).
On 2 tag charts
Tag charts: where itch.io's own charts have placed Idol Manager
ChartNow7d30dHistory
Top rated · #animeposition 333up +1not listed thirty days agoPosition on itch.io's Top rated · #anime chart across 11 readings: slipping, #332 to #333 (best #332, worst #334).
Top rated · #2dposition 1,401down -8not listed thirty days agoPosition on itch.io's Top rated · #2d chart across 12 readings: slipping, #1389 to #1401 (best #1389, worst #1401).

A climb is places gained, so a positive number means it moved up. The line rises when the game is climbing, which is the opposite direction to the raw position.

Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Average rating
4.54 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.