itch.ioNot ranked today

What Remains of Us

Open on itch.io

Velocity

This game has no Velocity yet. The scoring pass only ranks games that clear an audience floor and have enough history to measure acceleration over — everything below that line is collected but not scored, which is most of the catalogue.

Which counter moved first

Lead and lag

12 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for What Remains of Us, 12 daysLead and lag over 12 days, 2026-08-20 to 2026-08-31, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 405 to 408, up 3, the change came at a steady pace.100%50%0%Aug 20Aug 31Ratings

Each line is scaled to its own change across these 12 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Aug 20 to Aug 31

  • Ratingspeople finished and cared405 to 408up +3
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for What Remains of Us across the charted window
DayRatings
Aug 20405
Aug 21405
Aug 22405
Aug 23405
Aug 24406
Aug 25407
Aug 26407
Aug 27407
Aug 28407
Aug 29408
Aug 30408
Aug 31408
What the platform publishes

Counters

Read 2026-08-31
Current counters for What Remains of Us, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion408up +2no comparable reading thirty days back

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed What Remains of Us
ChartNow7d30dHistory
Top rated · Visual Novelposition 349not listed seven days agonot listed thirty days agoPosition on itch.io's Top rated · Visual Novel chart across 3 readings: climbing, #351 to #349 (best #349, worst #351).
Top sellers · Visual Novelposition 853not listed seven days agonot listed thirty days agoPosition on itch.io's Top sellers · Visual Novel chart across 3 readings: climbing, #855 to #853 (best #852, worst #855).

All of itch.io

All of itch.io: where itch.io's own charts have placed What Remains of Us
ChartNow7d30dHistory
Top ratedposition 837down -1not listed thirty days agoPosition on itch.io's Top rated chart across 12 readings: climbing, #840 to #837 (best #836, worst #846).
Top sellersposition 6,114up +47not listed thirty days agoPosition on itch.io's Top sellers chart across 12 readings: climbing, #6158 to #6114 (best #6036, worst #6196).
On 1 tag chart
Tag charts: where itch.io's own charts have placed What Remains of Us
ChartNow7d30dHistory
Top rated · #amareposition 90unchanged 0not listed thirty days agoPosition on itch.io's Top rated · #amare chart across 12 readings: holding, #90 to #90 (best #90, worst #91).

A climb is places gained, so a positive number means it moved up. The line rises when the game is climbing, which is the opposite direction to the raw position.

Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Average rating
4.70 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.