itch.ioRank 10032026-10-10

AAA ZOMBIES!!!$2

Open on itch.io

Velocity

0.000

AAA ZOMBIES!!! Velocity, last 14 days: flat across 14 days, 0.00 to 0.00 (low 0.00, high 0.00).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-10. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for AAA ZOMBIES!!!, 30 daysLead and lag over 30 days, 2026-09-11 to 2026-10-10, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 43 throughout, no change at all.100%50%0%Sep 11Oct 10Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 11 to Oct 10

  • Ratings — people finished and cared43 to 43unchanged 0
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for AAA ZOMBIES!!! across the charted window
DayRatings
Sep 1143
Sep 1243
Sep 1343
Sep 1443
Sep 1543
Sep 1643
Sep 1743
Sep 1843
Sep 1943
Sep 2043
Sep 2143
Sep 2243
Sep 2343
Sep 2443
Sep 2543
Sep 2643
Sep 2743
Sep 2843
Sep 2943
Sep 3043
Oct 143
Oct 243
Oct 343
Oct 443
Oct 543
Oct 643
Oct 743
Oct 843
Oct 943
Oct 1043
What the platform publishes

Counters

Read 2026-10-10
Current counters for AAA ZOMBIES!!!, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion43unchanged 0unchanged 0

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed AAA ZOMBIES!!!
ChartNow7d30dHistory
Top rated · Shooterposition 88down -1down -1Position on itch.io's Top rated · Shooter chart across 43 readings: holding, #88 to #88 (best #86, worst #88).

All of itch.io

All of itch.io: where itch.io's own charts have placed AAA ZOMBIES!!!
ChartNow7d30dHistory
Top ratedposition 3,161up +1down -54Position on itch.io's Top rated chart across 52 readings: slipping, #3073 to #3161 (best #3073, worst #3185).
On 5 tag charts
Tag charts: where itch.io's own charts have placed AAA ZOMBIES!!!
ChartNow7d30dHistory
Top rated · #dungeon-crawlerposition 33unchanged 0down -1Position on itch.io's Top rated · #dungeon-crawler chart across 34 readings: slipping, #32 to #33 (best #32, worst #33).
Top rated · #arcadeposition 100unchanged 0down -2Position on itch.io's Top rated · #arcade chart across 50 readings: slipping, #98 to #100 (best #97, worst #100).
Top rated · #unityposition 126unchanged 0down -2Position on itch.io's Top rated · #unity chart across 32 readings: slipping, #123 to #126 (best #123, worst #127).
Top rated · #first-personposition 190up +2unchanged 0Position on itch.io's Top rated · #first-person chart across 33 readings: climbing, #191 to #190 (best #189, worst #195).
Top rated · #horrorposition 699up +2down -16Position on itch.io's Top rated · #horror chart across 32 readings: slipping, #685 to #699 (best #683, worst #714).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
paid
Average rating
4.91 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.