Velocity

0.000

Endhall Velocity, last 14 days: flat across 14 days, 0.00 to 0.00 (low 0.00, high 0.00).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-10. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Endhall, 30 daysLead and lag over 30 days, 2026-09-11 to 2026-10-10, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 37 throughout, no change at all.100%50%0%Sep 11Oct 10Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 11 to Oct 10

  • Ratings — people finished and cared37 to 37unchanged 0
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Endhall across the charted window
DayRatings
Sep 1137
Sep 1237
Sep 1337
Sep 1437
Sep 1537
Sep 1637
Sep 1737
Sep 1837
Sep 1937
Sep 2037
Sep 2137
Sep 2237
Sep 2337
Sep 2437
Sep 2537
Sep 2637
Sep 2737
Sep 2837
Sep 2937
Sep 3037
Oct 137
Oct 237
Oct 337
Oct 437
Oct 537
Oct 637
Oct 737
Oct 837
Oct 937
Oct 1037
What the platform publishes

Counters

Read 2026-10-10
Current counters for Endhall, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion37unchanged 0unchanged 0

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed Endhall
ChartNow7d30dHistory
Top sellers · Strategyposition 164down -5down -11Position on itch.io's Top sellers · Strategy chart across 43 readings: slipping, #145 to #164 (best #136, worst #164).
Top rated · Strategyposition 239down -3down -7Position on itch.io's Top rated · Strategy chart across 43 readings: slipping, #229 to #239 (best #229, worst #239).

All of itch.io

All of itch.io: where itch.io's own charts have placed Endhall
ChartNow7d30dHistory
Top sellersposition 3,218up +28down -81Position on itch.io's Top sellers chart across 52 readings: slipping, #3095 to #3218 (best #733, worst #3246).
On 7 tag charts
Tag charts: where itch.io's own charts have placed Endhall
ChartNow7d30dHistory
Top rated · #turn-based-strategyposition 28up +1down -2Position on itch.io's Top rated · #turn-based-strategy chart across 32 readings: slipping, #26 to #28 (best #26, worst #30).
Top rated · #robotsposition 49unchanged 0down -1Position on itch.io's Top rated · #robots chart across 32 readings: slipping, #48 to #49 (best #48, worst #49).
Top rated · #turn-basedposition 101up +1up +2Position on itch.io's Top rated · #turn-based chart across 32 readings: holding, #101 to #101 (best #101, worst #103).
Top rated · #rogueliteposition 135up +1unchanged 0Position on itch.io's Top rated · #roguelite chart across 32 readings: holding, #135 to #135 (best #135, worst #139).
Top rated · #roguelikeposition 234up +1down -3Position on itch.io's Top rated · #roguelike chart across 32 readings: slipping, #231 to #234 (best #230, worst #236).
Top rated · #pixel-artposition 1,584down -1down -36Position on itch.io's Top rated · #pixel-art chart across 32 readings: slipping, #1545 to #1584 (best #1545, worst #1588).
Top rated · #no-aiposition 2,864down -73not listed thirty days agoPosition on itch.io's Top rated · #no-ai chart across 9 readings: slipping, #2750 to #2864 (best #2750, worst #2864).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
paid
Average rating
4.76 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.