itch.ioRank 11692026-11-05

Paper Sorcerer$5

Open on itch.io

Velocity

0.000

Paper Sorcerer Velocity, last 14 days: flat across 14 days, 0.00 to 0.00 (low 0.00, high 0.00).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-11-05. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Paper Sorcerer, 30 daysLead and lag over 30 days, 2026-10-07 to 2026-11-05, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 28 throughout, no change at all.100%50%0%Oct 7Nov 5Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Oct 7 to Nov 5

  • Ratings — people finished and cared28 to 28unchanged 0
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Paper Sorcerer across the charted window
DayRatings
Oct 728
Oct 828
Oct 928
Oct 1028
Oct 1128
Oct 1228
Oct 1328
Oct 1428
Oct 1528
Oct 1628
Oct 1728
Oct 1828
Oct 1928
Oct 2028
Oct 2128
Oct 2228
Oct 2328
Oct 2428
Oct 2528
Oct 2628
Oct 2728
Oct 2828
Oct 2928
Oct 3028
Oct 3128
Nov 128
Nov 228
Nov 328
Nov 428
Nov 528
What the platform publishes

Counters

Read 2026-11-05
Current counters for Paper Sorcerer, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion28unchanged 0unchanged 0

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed Paper Sorcerer
ChartNow7d30dHistory
Top sellers · Rpgposition 361down -29down -91Position on itch.io's Top sellers · Rpg chart across 69 readings: slipping, #242 to #361 (best #227, worst #376).
Top sellers · Adventureposition 785down -164down -197Position on itch.io's Top sellers · Adventure chart across 69 readings: slipping, #481 to #785 (best #481, worst #794).

All of itch.io

All of itch.io: where itch.io's own charts have placed Paper Sorcerer
ChartNow7d30dHistory
Top sellersposition 3,623down -489down -1,205Position on itch.io's Top sellers chart across 78 readings: slipping, #2346 to #3623 (best #2160, worst #3623).
On 3 tag charts
Tag charts: where itch.io's own charts have placed Paper Sorcerer
ChartNow7d30dHistory
Top rated · #black-and-whiteposition 188down -1down -4Position on itch.io's Top rated · #black-and-white chart across 63 readings: slipping, #174 to #188 (best #174, worst #188).
Top rated · #dungeon-crawlerposition 341down -2down -5Position on itch.io's Top rated · #dungeon-crawler chart across 60 readings: slipping, #327 to #341 (best #327, worst #341).
Top rated · #first-personposition 2,043down -11down -34Position on itch.io's Top rated · #first-person chart across 38 readings: slipping, #1986 to #2043 (best #1986, worst #2043).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
paid
Average rating
4.25 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.