itch.ioNot ranked today

Seduce Me the Otome

  • Genre: Visual Novel

Open on itch.io

Velocity

This game has no Velocity yet. The scoring pass only ranks games that clear an audience floor and have enough history to measure acceleration over — everything below that line is collected but not scored, which is most of the catalogue.

Which counter moved first

Lead and lag

12 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Seduce Me the Otome, 12 daysLead and lag over 12 days, 2026-08-20 to 2026-08-31, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 541 to 542, up 1, most of that change came late in the window.100%50%0%Aug 20Aug 31Ratings

Each line is scaled to its own change across these 12 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Aug 20 to Aug 31

  • Ratingspeople finished and cared541 to 542up +1
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Seduce Me the Otome across the charted window
DayRatings
Aug 20541
Aug 21541
Aug 22541
Aug 23541
Aug 24541
Aug 25541
Aug 26541
Aug 27541
Aug 28541
Aug 29541
Aug 30542
Aug 31542
What the platform publishes

Counters

Read 2026-08-31
Current counters for Seduce Me the Otome, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion542up +1no comparable reading thirty days back

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed Seduce Me the Otome
ChartNow7d30dHistory
Top sellers · Visual Novelposition 449not listed seven days agonot listed thirty days agoPosition on itch.io's Top sellers · Visual Novel chart across 3 readings: climbing, #453 to #449 (best #448, worst #453).
Top rated · Visual Novelposition 868not listed seven days agonot listed thirty days agoPosition on itch.io's Top rated · Visual Novel chart across 3 readings: climbing, #871 to #868 (best #868, worst #871).

All of itch.io

All of itch.io: where itch.io's own charts have placed Seduce Me the Otome
ChartNow7d30dHistory
Top ratedposition 2,362up +7not listed thirty days agoPosition on itch.io's Top rated chart across 12 readings: holding, #2362 to #2362 (best #2360, worst #2370).
Top sellersposition 3,066up +66not listed thirty days agoPosition on itch.io's Top sellers chart across 12 readings: climbing, #3133 to #3066 (best #2975, worst #3179).

A climb is places gained, so a positive number means it moved up. The line rises when the game is climbing, which is the opposite direction to the raw position.

Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Average rating
4.45 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.