Velocity

+0.007

Failed State Velocity, last 14 days: rising across 14 days, -0.01 to 0.01 (low -0.01, high 0.01).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-17. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Failed State, 30 daysLead and lag over 30 days, 2026-09-18 to 2026-10-17, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 145 to 147, up 2, the change came at a steady pace.100%50%0%Sep 18Oct 17Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 18 to Oct 17

  • Ratings — people finished and cared145 to 147up +2
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Failed State across the charted window
DayRatings
Sep 18145
Sep 19145
Sep 20145
Sep 21145
Sep 22145
Sep 23145
Sep 24145
Sep 25146
Sep 26146
Sep 27146
Sep 28146
Sep 29146
Sep 30146
Oct 1146
Oct 2146
Oct 3146
Oct 4146
Oct 5146
Oct 6146
Oct 7146
Oct 8146
Oct 9146
Oct 10146
Oct 11147
Oct 12147
Oct 13147
Oct 14147
Oct 15147
Oct 16147
Oct 17147
What the platform publishes

Counters

Read 2026-10-17
Current counters for Failed State, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion147up +1up +2

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed Failed State
ChartNow7d30dHistory
Top rated · Strategyposition 128up +1down -2Position on itch.io's Top rated · Strategy chart across 50 readings: holding, #128 to #128 (best #124, worst #130).
Top rated · Simulationposition 312up +23down -4Position on itch.io's Top rated · Simulation chart across 50 readings: climbing, #314 to #312 (best #307, worst #336).
Top rated · Rpgposition 314up +18down -5Position on itch.io's Top rated · Rpg chart across 50 readings: holding, #314 to #314 (best #308, worst #334).

All of itch.io

All of itch.io: where itch.io's own charts have placed Failed State
ChartNow7d30dHistory
Top ratedposition 3,829up +56down -61Position on itch.io's Top rated chart across 59 readings: climbing, #3833 to #3829 (best #3741, worst #3936).
On 8 tag charts
Tag charts: where itch.io's own charts have placed Failed State
ChartNow7d30dHistory
Top rated · #managementposition 32up +2up +1Position on itch.io's Top rated · #management chart across 39 readings: holding, #32 to #32 (best #32, worst #36).
Top rated · #meaningful-choicesposition 132up +2down -1Position on itch.io's Top rated · #meaningful-choices chart across 39 readings: slipping, #131 to #132 (best #130, worst #135).
Top rated · #comedyposition 270up +2down -5Position on itch.io's Top rated · #comedy chart across 41 readings: slipping, #262 to #270 (best #261, worst #273).
Top rated · #narrativeposition 316up +4down -7Position on itch.io's Top rated · #narrative chart across 39 readings: slipping, #305 to #316 (best #304, worst #324).
Top rated · #multiple-endingsposition 318up +2down -9Position on itch.io's Top rated · #multiple-endings chart across 39 readings: slipping, #307 to #318 (best #307, worst #328).
Top rated · #story-richposition 572up +4down -8Position on itch.io's Top rated · #story-rich chart across 39 readings: slipping, #559 to #572 (best #558, worst #587).
Top rated · #pixel-artposition 886up +9down -16Position on itch.io's Top rated · #pixel-art chart across 39 readings: slipping, #867 to #886 (best #867, worst #897).
Top rated · #no-aiposition 1,594up +9down -67Position on itch.io's Top rated · #no-ai chart across 39 readings: slipping, #1508 to #1594 (best #1508, worst #1659).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.59 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.