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Infernum Bound

Open on itch.io

Velocity

This game has no Velocity yet. The scoring pass only ranks games that clear an audience floor and have enough history to measure acceleration over — everything below that line is collected but not scored, which is most of the catalogue.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Infernum Bound, 30 daysLead and lag over 30 days, 2026-09-10 to 2026-10-09, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 21 throughout, no change at all.100%50%0%Sep 10Oct 9Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 10 to Oct 9

  • Ratings — people finished and cared21 to 21unchanged 0
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Infernum Bound across the charted window
DayRatings
Sep 1021
Sep 1121
Sep 1221
Sep 1321
Sep 1421
Sep 1521
Sep 1621
Sep 1721
Sep 1821
Sep 1921
Sep 2021
Sep 2121
Sep 2221
Sep 2321
Sep 2421
Sep 2521
Sep 2621
Sep 2721
Sep 2821
Sep 2921
Sep 3021
Oct 121
Oct 221
Oct 321
Oct 421
Oct 521
Oct 621
Oct 721
Oct 821
Oct 921
What the platform publishes

Counters

Read 2026-10-09
Current counters for Infernum Bound, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion21unchanged 0unchanged 0

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed Infernum Bound
ChartNow7d30dHistory
Top rated · Rpgposition 543down -1down -25Position on itch.io's Top rated · Rpg chart across 42 readings: slipping, #515 to #543 (best #514, worst #543).
Top rated · Puzzleposition 962down -1down -25Position on itch.io's Top rated · Puzzle chart across 42 readings: slipping, #931 to #962 (best #930, worst #963).
On 6 tag charts
Tag charts: where itch.io's own charts have placed Infernum Bound
ChartNow7d30dHistory
Top rated · #casualposition 366down -6down -7Position on itch.io's Top rated · #casual chart across 33 readings: slipping, #358 to #366 (best #358, worst #366).
Top rated · #animeposition 421down -20down -27Position on itch.io's Top rated · #anime chart across 48 readings: slipping, #393 to #421 (best #393, worst #421).
Top rated · #cuteposition 914down -6down -13Position on itch.io's Top rated · #cute chart across 33 readings: slipping, #901 to #914 (best #901, worst #915).
Top rated · #pixel-artposition 1,547down -7down -34Position on itch.io's Top rated · #pixel-art chart across 31 readings: slipping, #1511 to #1547 (best #1511, worst #1547).
Top rated · #singleplayerposition 1,605down -25down -86Position on itch.io's Top rated · #singleplayer chart across 31 readings: slipping, #1520 to #1605 (best #1519, worst #1610).
Top rated · #2dposition 1,789down -8down -58Position on itch.io's Top rated · #2d chart across 51 readings: slipping, #1717 to #1789 (best #1717, worst #1789).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.90 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.