Velocity

0.000

HyperRogue Velocity, last 14 days: flat across 14 days, 0.00 to 0.00 (low 0.00, high 0.00).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-17. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for HyperRogue, 30 daysLead and lag over 30 days, 2026-09-18 to 2026-10-17, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 109 throughout, no change at all.100%50%0%Sep 18Oct 17Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 18 to Oct 17

  • Ratings — people finished and cared109 to 109unchanged 0
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for HyperRogue across the charted window
DayRatings
Sep 18109
Sep 19109
Sep 20109
Sep 21109
Sep 22109
Sep 23109
Sep 24109
Sep 25109
Sep 26109
Sep 27109
Sep 28109
Sep 29109
Sep 30109
Oct 1109
Oct 2109
Oct 3109
Oct 4109
Oct 5109
Oct 6109
Oct 7109
Oct 8109
Oct 9109
Oct 10109
Oct 11109
Oct 12109
Oct 13109
Oct 14109
Oct 15109
Oct 16109
Oct 17109
What the platform publishes

Counters

Read 2026-10-17
Current counters for HyperRogue, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion109unchanged 0unchanged 0

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed HyperRogue
ChartNow7d30dHistory
Top sellers · Puzzleposition 13up +35up +317Position on itch.io's Top sellers · Puzzle chart across 50 readings: climbing, #217 to #13 (best #5, worst #353).
Top rated · Puzzleposition 404down -4down -10Position on itch.io's Top rated · Puzzle chart across 50 readings: slipping, #389 to #404 (best #389, worst #404).

All of itch.io

All of itch.io: where itch.io's own charts have placed HyperRogue
ChartNow7d30dHistory
Top sellersposition 253up +431up +2,672Position on itch.io's Top sellers chart across 59 readings: climbing, #2924 to #253 (best #123, worst #3077).
Top ratedposition 3,116down -21down -53Position on itch.io's Top rated chart across 59 readings: slipping, #3013 to #3116 (best #3012, worst #3116).
On 7 tag charts
Tag charts: where itch.io's own charts have placed HyperRogue
ChartNow7d30dHistory
Top rated · #mathposition 4unchanged 0unchanged 0Position on itch.io's Top rated · #math chart across 39 readings: holding, #4 to #4 (best #4, worst #4).
Top rated · #non-eucledianposition 6unchanged 0unchanged 0Position on itch.io's Top rated · #non-eucledian chart across 39 readings: holding, #6 to #6 (best #6, worst #6).
Top rated · #endlessposition 13unchanged 0unchanged 0Position on itch.io's Top rated · #endless chart across 41 readings: holding, #13 to #13 (best #13, worst #13).
Top rated · #proceduralposition 28up +1up +2Position on itch.io's Top rated · #procedural chart across 39 readings: climbing, #29 to #28 (best #28, worst #30).
Top rated · #experimentalposition 84down -2down -2Position on itch.io's Top rated · #experimental chart across 40 readings: slipping, #81 to #84 (best #81, worst #84).
Top rated · #roguelikeposition 100unchanged 0unchanged 0Position on itch.io's Top rated · #roguelike chart across 39 readings: holding, #100 to #100 (best #100, worst #100).
Top rated · #explorationposition 137unchanged 0down -1Position on itch.io's Top rated · #exploration chart across 40 readings: slipping, #136 to #137 (best #135, worst #141).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.70 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.