Velocity

0.000

The Last Mission Velocity, last 14 days: falling across 14 days, 0.02 to 0.00 (low -0.05, high 0.02).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-10. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for The Last Mission, 30 daysLead and lag over 30 days, 2026-09-11 to 2026-10-10, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 38 to 41, up 3, most of that change came early in the window.100%50%0%Sep 11Oct 10Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 11 to Oct 10

  • Ratings — people finished and cared38 to 41up +3
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for The Last Mission across the charted window
DayRatings
Sep 1138
Sep 1238
Sep 1338
Sep 1438
Sep 1538
Sep 1638
Sep 1738
Sep 1839
Sep 1939
Sep 2039
Sep 2140
Sep 2240
Sep 2340
Sep 2440
Sep 2541
Sep 2641
Sep 2741
Sep 2841
Sep 2941
Sep 3041
Oct 141
Oct 241
Oct 341
Oct 441
Oct 541
Oct 641
Oct 741
Oct 841
Oct 941
Oct 1041
What the platform publishes

Counters

Read 2026-10-10
Current counters for The Last Mission, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion41unchanged 0up +3

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed The Last Mission
ChartNow7d30dHistory
Top rated · Strategyposition 986not listed seven days agonot listed thirty days agoPosition on itch.io's Top rated · Strategy chart across 5 readings: climbing, #1008 to #986 (best #982, worst #1008).
On 7 tag charts
Tag charts: where itch.io's own charts have placed The Last Mission
ChartNow7d30dHistory
Top rated · #auto-battlerposition 73down -1down -3Position on itch.io's Top rated · #auto-battler chart across 50 readings: slipping, #69 to #73 (best #68, worst #73).
Top rated · #tower-defenseposition 179down -2down -7Position on itch.io's Top rated · #tower-defense chart across 32 readings: slipping, #173 to #179 (best #172, worst #179).
Top rated · #spaceposition 522down -2down -6Position on itch.io's Top rated · #space chart across 32 readings: slipping, #516 to #522 (best #516, worst #522).
Top rated · #rogueliteposition 557down -2down -9Position on itch.io's Top rated · #roguelite chart across 32 readings: slipping, #548 to #557 (best #548, worst #558).
Top rated · #godotposition 683unchanged 0down -15Position on itch.io's Top rated · #godot chart across 32 readings: slipping, #667 to #683 (best #667, worst #685).
Top rated · #science-fictionposition 1,010down -7down -18Position on itch.io's Top rated · #science-fiction chart across 32 readings: slipping, #993 to #1010 (best #992, worst #1010).
Top rated · #indieposition 1,476not listed seven days agonot listed thirty days ago
Everything else we hold

Activity and where to go next

First seen by us
2026-08-21
Price
free
Average rating
4.15 / 5

No devlog has been posted since we started watching on 2026-08-21. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.