Velocity

0.000

Retromine Velocity, last 14 days: flat across 14 days, -0.00 to -0.00 (low -0.00, high 0.01).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-14. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Retromine, 30 daysLead and lag over 30 days, 2026-09-16 to 2026-10-15, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 215 to 222, up 7, most of that change came late in the window.100%50%0%Sep 16Oct 15Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 16 to Oct 15

  • Ratings — people finished and cared215 to 222up +7
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Retromine across the charted window
DayRatings
Sep 16215
Sep 17215
Sep 18216
Sep 19216
Sep 20216
Sep 21216
Sep 22216
Sep 23216
Sep 24216
Sep 25216
Sep 26216
Sep 27217
Sep 28217
Sep 29217
Sep 30217
Oct 1217
Oct 2218
Oct 3218
Oct 4218
Oct 5218
Oct 6219
Oct 7219
Oct 8219
Oct 9219
Oct 10219
Oct 11219
Oct 12220
Oct 13221
Oct 14222
Oct 15222
What the platform publishes

Counters

Read 2026-10-15
Current counters for Retromine, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion222up +2up +6

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed Retromine
ChartNow7d30dHistory
Top rated · Strategyposition 60down -1up +2Position on itch.io's Top rated · Strategy chart across 47 readings: climbing, #62 to #60 (best #59, worst #62).
Top sellers · Strategyposition 772down -22down -51Position on itch.io's Top sellers · Strategy chart across 44 readings: slipping, #12 to #772 (best #12, worst #777).

All of itch.io

All of itch.io: where itch.io's own charts have placed Retromine
ChartNow7d30dHistory
Top ratedposition 1,619up +17up +67Position on itch.io's Top rated chart across 57 readings: climbing, #1727 to #1619 (best #1619, worst #1727).
Top sellersposition 2,191not listed seven days agonot listed thirty days agoPosition on itch.io's Top sellers chart across 7 readings: slipping, #148 to #2191 (best #148, worst #2191).
On 10 tag charts
Tag charts: where itch.io's own charts have placed Retromine
ChartNow7d30dHistory
Top rated · #idleposition 21unchanged 0up +1Position on itch.io's Top rated · #idle chart across 36 readings: climbing, #22 to #21 (best #21, worst #22).
Top rated · #8-bitposition 24unchanged 0unchanged 0Position on itch.io's Top rated · #8-bit chart across 56 readings: holding, #24 to #24 (best #24, worst #24).
Top rated · #incrementalposition 25unchanged 0up +3Position on itch.io's Top rated · #incremental chart across 36 readings: climbing, #27 to #25 (best #25, worst #28).
Top rated · #deck-buildingposition 30unchanged 0up +2Position on itch.io's Top rated · #deck-building chart across 38 readings: climbing, #32 to #30 (best #30, worst #32).
Top rated · #card-gameposition 37unchanged 0unchanged 0Position on itch.io's Top rated · #card-game chart across 38 readings: holding, #37 to #37 (best #37, worst #37).
Top rated · #arcadeposition 54unchanged 0up +1Position on itch.io's Top rated · #arcade chart across 54 readings: climbing, #58 to #54 (best #54, worst #58).
Top rated · #roguelikeposition 57up +1up +4Position on itch.io's Top rated · #roguelike chart across 36 readings: climbing, #61 to #57 (best #57, worst #61).
Top rated · #relaxingposition 69unchanged 0up +1Position on itch.io's Top rated · #relaxing chart across 36 readings: climbing, #70 to #69 (best #69, worst #70).
Top rated · #2dposition 422down -1up +12Position on itch.io's Top rated · #2d chart across 56 readings: climbing, #449 to #422 (best #420, worst #449).
Top rated · #no-aiposition 708down -5up +13Position on itch.io's Top rated · #no-ai chart across 36 readings: climbing, #716 to #708 (best #703, worst #728).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.69 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.